NASA Johnson
Space Center Oral History Project
Edited Oral History Transcript
Chris
D. Perner
Interviewed
by Carol Butler
Houston, Texas – 26 July 2001
Butler:
Today is July 26, 2001. This oral history with Chris Perner is being
conducted for the Johnson Space Center Oral History Project in the
offices of the Signal Corporation in Houston, Texas. Carol Butler
is the interviewer and is assisted by Sandra Johnson and Kirk Freeman.
Thank you very much for joining us today.
Perner:
My pleasure.
Butler:
To begin with, if you could tell us a little bit about how you became
interested in aviation, engineering, and space and kind of how that
led up to you finding out about the opportunity at NASA.
Perner:
I can go way back, I guess, if you want that kind of detail.
Butler:
Okay.
Perner:
I was born and raised in a real small West Texas town of Ozona on
a ranch. My dad was a rancher. I guess through high school I lived
in that kind of environment, a lot of fun, hard work. After high school
I worked a little bit in the oil field in all kind of dirty jobs,
met a lot of nice people, had a good time. I guess I learned, probably
at that time, that I didn't like a lot of repetition in my work. You
know, it's fun to do things, but when I have done them, then I want
to go with something else.
About that time I got drafted in the Army. I guess that was the next
major event. I did go to TCU [Texas Christian University, Fort Worth,
Texas] for a couple of years and met my wife [Mildred Hopkins from
Cleburne, Texas] there. Very shortly after that I got drafted in the
Army, and that's probably where I developed a desire to be an engineer
and get into the technical things of the world.
After normal basic training I was fortunate enough to be sent to radar
school. I knew nothing about electronics or anything like that, but
I found it very interesting. The end result of that, I was supposed
to go to Korea with an antiaircraft battalion, and things happened
such that I went to England instead.
The main job over there was to shoot radar patterns, clutter patterns,
of all the airfields in England, which was a fine detail because I
got to work with the Sperry engineers and I saw a lot of country,
met a lot of nice folks over there, but I found out those engineers
had a pretty good job, lived a pretty good life, and I decided right
then that when I got out of the Army I was going to go back to school
and be an engineer.
So I went to Texas Tech [University, Lubbock, Texas] on the GI Bill
and went through four fun years at college. [Having received a BS
degree in Electrical Engineering,] I went to Hughes Aircraft in Tucson,
Arizona, and worked on the Falcon missile program, and that was really
fun, but after two years it started this repetition thing, you know.
I started doing things over and over.
So I signed on with Lockheed [Aircraft Corporation]. They were right
in the middle of developing the Polaris missile program, and I stayed
with them about three years, I believe, if I remember right, and rode
the submarines and installed missiles on, I think, five different
submarines, and worked on two submarine tenders, the large support
ship that worked with the submarines. At Newport News [Virginia] we
were building the USS Sam Houston nuclear sub, and since
I was the only Texan [on the Lockheed team], I got to go out on the
sea trial and spent almost a week on a submarine, which was very nice,
and ended up in, let's see, Bremerton, Washington. I did a lot of
troubleshooting on various subs from coast to coast. We moved, probably,
twice [a year].
Again, the repetition thing starts creeping in. Although very interesting
work, we started doing the same thing over and over again. So when
we finished the submarine tender—I believe the name was Simon
Lake—at Bremerton, my next assignment would have been Groton,
Connecticut, to build another submarine—not build the sub, but
install the missile system on it. I decided, "That's too cold.
I've been there, seen that, done this. I want to go do something different."
The space program was in full swing. They had, I believe, several
Gemini flights at that time under their belt. So I called a friend
in Houston, and in a few days they sent out a very nice fellow to
interview me, and shortly thereafter we moved to Houston and joined
the space program. Greatest thing that's ever happened. I can't think
of a single minute that I didn't enjoy going to work.
I was assigned to the Apollo program. Gemini, as I mentioned, was
already in full swing. So I got in on the very ground floor of the
Apollo operation and assigned to the command module portion of it.
I knew right then that I was going to be with this job a long, long
time. I could just see all kind of good things happening there. I
guess that's a real quick and dirty synopsis of how I got interested
in engineering and that sort of technology and how I ended up at JSC
[Johnson Space Center].
Butler:
Well, that certainly is an interesting path to take, starting out
in the oil fields, going to the Army, and ending up on submarines,
of all things. Not something you would normally expect.
Did much of your early work with the Falcon mission at Hughes, with
the Polaris at Lockheed, did much of that come into play with your
later experiences at NASA, or were you in a pretty different area?
Perner:
No. I guess I'd have to say that all of it kind of played together,
one thing led to another, in a good transition of experience. When
I started here I was in the Flight Crew Support Division, and our
particular section developed the displays and control panels for the
Apollo command module. So, you know, there was procedural development
work, certainly design and layout of components, and all that I did
in the previous jobs. So it helped. My experience in the past operations
was beneficial.
I guess an interesting point about that time, I wanted to get my professional
engineering license. Although NASA didn't require it at that time,
I thought it'd be a good thing to have. We took tests at Texas Tech
while I was still in school that would support getting that license,
and somehow or another those records got lost when I called for them.
So I called Austin and asked them what I needed to do to make a run
at this license. They said, "Well, you've had some pretty good
experience. If you could come up and show us some of the things you've
done to the Professional Engineering Board, then we'll make a decision
on whether to issue you one."
So I took the command module display and control drawings that I had
helped with, marched up to Austin, laid them out on the desk, and
those guys, I couldn't get them away from it. [Laughter] They were
very fascinated with the space program, with the things that were
being done, and the direction we were headed, and in a few days I
had my license. I thought that was a pretty good mark for NASA, to
impress those guys.
Butler:
The space program certainly does capture the imagination of many.
Perner:
Absolutely.
Butler:
When you came into NASA, you were from Texas originally, so moving
to Houston probably wasn't too big of a shock. And getting back into
a warmer climate, as you mentioned, the other one was too cold. What
was the atmosphere at NASA like when you came in? Things were gearing
up for going to the Moon. You said you moved right into Apollo. Was
everything flowing pretty well at that point?
Perner:
Well, I can't say it was flowing smoothly, because they had just moved
from their offices downtown Houston. I understand they had offices
scattered around pretty good waiting for the new center to be completed.
When I got here in 1964 or thereabouts, they had finished most of
the permanent buildings. I moved into Building 4, and it was still
being straightened out and painted and put together. So there was
some confusion because of the move from Houston into the new center
and completing the new building. But everybody was getting their job
done. I mean, it wasn't slowing down the space race in any way. They
were still developing organizations, assigning members, and recruiting
people, and that sort of thing.
They had some really good people. I guess that was the most impressive
thing for me. I've worked with mostly military in the previous jobs,
and these people came from everywhere, all the managers. I'd heard
they were the best talent in the world, and I certainly believe that's
true. So I was very impressed with my co-workers and their ability
to get things done. I learned a lot from them real quick. I thought
I knew a lot when I stepped in, but I found out there's some talent
out there that people can't even imagine. So everything got started
very efficiently and quickly.
Butler:
It's fortunate to be able to work with a group of people like that.
Perner:
Absolutely.
Butler:
Not many can say that.
Perner:
Absolutely.
Butler:
You said the first things you involved with where the crew stations,
the displays, the control panel. At what stage was the Apollo program
when you came in? How many designs had already been done, and what
areas specifically were you working on there? Or was it all still
being done?
Perner:
The basic configuration had been approved and bought off. You know,
we knew what it was going to look like, we knew what the volume was
going to be. The job that was in front of us—and all my work
had dealt with crew interfaces. I didn't worry about the structure
and things of that nature. We took the basic shell and put the furniture
in it. And that was another very enjoyable part of the job I had because
everything we did that involved the crew, anything they touched, could
see or smell, we got involved in. So obviously, the displays and controls
was a major element, because the crew can't do anything without controls
and visual cues and so forth.
You mentioned stowage earlier. That was a major part of it. You know,
volume and weight and those sort of things is very critical in any
space vehicle. So we had to design and fit in storage compartments,
and none of them were just square boxes. You know, you had to use
the space that you had available.
The displays and controls required development in such a way that
you could control all the machinery involved in the spacecraft, but
also you had to work with the crew to make sure it was something they
could use and would use. So it was a one-on-one kind of arrangement,
which was very nice. Our astronauts are tops.
The job included food. We had a big camera operation. As you know,
a lot of photography took place in those times. And clothing…[material
was] very critical. And the outgassing was a big problem. When you
go into space in a vacuum environment, things we don't pay much attention
to in everyday life, odors, gases, and so forth, come from these products
so you had to be very selective in the materials you used. Quality
control, as you know, is and has always been a number one issue. Things
had to be fail-safe, in other words. So those were the general areas
that we dealt with, I think, primarily.
Butler:
There's so many different factors to take into consideration here.
As you were saying, you were dealing with the furniture inside the
shell. How would you decide where things went, especially with the
controls since there were so many different systems that had to be
accessible? How would you decide the layout on those? You mentioned
the stowage, you had to kind of fit it where it would, but—
Perner:
Of course, a space capsule is a form of an aircraft, I guess, so we
took a lot of ideas and concepts from the aircraft industry. All these
astronauts, especially at that time, were real good aviators with
thousands of hours of flight time. So they contributed to the development
of the layouts. Obviously, you want them so they could see them good
in heavy G environment and zero G environment. So you work together
with those folks to make sure they're in the right place, the lettering
is large enough that you can see. Lighting was always a problem, but
we got a lot of that from existing designs. Then the thing you had
to do was shape them so they would fit in the vehicle.
I guess materials was probably the most difficult factor to deal with.
If you'd come up with a layout, you know how you wanted it to look,
but what do you make it out of that would use very little energy,
would be very visible, didn't generate any heat, no outgassing, not
flammable. So you deal with all those sort of factors when you put
this together.
We had a lot of people around to keep us honest and out of trouble.
We would come up with what we thought would look good, work good,
suited everybody, and then you had to run it through the quality-control
folks, which is a treacherous path because they check every single
thing, you know, over and over and over. If they approve it, then
you're in business. If they don't, they'll come back and tell you
why, and you go find something that will work better.
I guess another real nice thing about NASA, they had all kind of facilities
to check these sort of things. You know, White Sands [Test Facility,
New Mexico] was a major proving grounds for a lot of the new materials
that we'd come up with, and so it didn't take very long to run it
through their loop. They'd either throw it out or tell you to go ahead.
Finding materials back in those days was a big issue. We used a lot
of new stuff that nobody had ever had to worry about. In contrast
with building ships and submarines, they could care less about weight.
You know, the stronger, the better, and if it's heavy, fine, that's
not a problem at all. But in aircraft, and especially the space vehicles,
that was a major item.
Butler:
Certainly was suiting your need for new and different things.
Perner:
Absolutely.
Butler:
You mentioned working closely with the astronauts doing all of this,
since they were the ones going to be using it. Were you also working
closely with the contractors then?
Perner:
Oh, yes. That's an interesting thing about this place. Everybody works
for NASA, but when you go in and start looking at the details, there
are not very many civil servants, you know, pure NASA guys. The majority,
vast majority, are support contractors. Without them, there would
not have been a space program. Their contributions were—you
can't even describe it.
My interface at that time, back in the early Apollo days, was North
American [Aviation, Inc.], which later became Rockwell [International
Corporation], and they were the big contributors to the building of
the vehicle and most of the design work on it. I guess our job, we
did contribute to designs and ideas and testing, but we were probably
the pushers, to make sure that they delivered on schedule, that they
went through the right test procedures, that we were getting safe
equipment and, of course, keep it within budget. So we found ourselves
managing in that light more than the day-to-day hammering out metal
and delivering a usable product.
That was a good position to be in, you know, because you had access
to all kind of the different ideas that were coming in, and you could
help select the ones you thought were best and proceed with them.
Butler:
Certainly an interesting role to fill.
Perner:
Absolutely.
Butler:
You talked about the differences between the Apollo spacecraft and
submarines, ships, and such like that, and the similarities with aircraft.
Were you able to build on any of the work that had been done on the
Mercury and Gemini capsules?
Perner:
Certainly. Those experiences and results were viewed very carefully
in developing Apollo. We didn't want to put something in the command
module that didn't work in the Gemini capsule so we stayed in close
proximity to everything that was going on there. In fact, people in
our section were on support teams that supported the astronauts in
the Gemini flights, and those results were fed back to us…in
real time so that we could benefit from them.
I did not participate directly in the Gemini flights, other than to
go to the debriefings and hear the pros and cons of their experiences,
but absolutely, it was step functions right up through the Shuttle.
We used everything that was learned in the past to do things in the
future.
Butler:
Certainly very important to employ those lessons learned.
Perner:
Absolutely.
Butler:
Were you involved at all with the trainers that were used for the
simulations for the missions?
Perner:
Yes. In our division, I guess at least a third of the division was
devoted to crew training, and you learn an awful lot when the crews
go and do the training exercises. You know, we'd put a mock-up out
there or simulator—our job was primarily mock-ups—and
the crew would go in and run through their procedures, and they would
invariably find things, "Hey, this isn't going to work. We need
to do something different."
We would immediately take those kind of comments and feed them into
our design loop. The beauty of having the mock-ups in our division,
we could very quickly put in new ideas, take crew comments and incorporate
them into the mock-ups and training vehicles, and they would say,
yes, this is going to do it, or, no, let's move it a little to the
right or paint it green or what have you. So absolutely, the training
program supported very closely the design efforts.
The division again, the Flight Crew Support Division, was under [Donald
K.] "Deke" Slayton, and the astronaut corps was under Deke
Slayton, so we had it all in the same directorate, which made it convenient
and efficient, I think. I don't think any design was ever even presented
to a change board for approval or consideration without it first going
through an astronaut loop of some kind to make sure it was something
they felt was reasonable. They didn't always agree with it, but it
was good business to have them in the early stages of it. They're
a pretty sharp bunch.
Butler:
That's good. Well, they certainly were picked as some of the prime
candidates from their area of expertise as aviators.
Perner:
Yes.
Butler:
Shortly after you had come to NASA a few years, you had been working
on Apollo for a while, and the Apollo 1 fire happened, which was a
great tragedy for everyone at NASA. There was a period of recovery
there and some redesign. Can you discuss anything that you were involved
with in that redesign process?
Perner:
This is the fire at the Cape [Kennedy Space Center, Florida], where
we lost [Virgil I.] Gus [Grissom] and [Edward H.] White [II] and [Roger
B.] Chaffee. We thought we had done everything possible to make that
[vehicle] fail-safe and crew-safe and all the trimmings. We just overlooked
the oxygen aspect of it and the flammability aspect. That was a tragedy,
absolutely, a tragedy, in retrospect, that helped us later on.
When that happened I was selected to go down to the Cape with Dean
[F.] Grimm, and he and I spent I don't know how many weeks. They gave
us a whole building, and they brought pieces and remains off of the
command module. We laid them out in this room like they would have
been, you know, in the right position that they would have been in
the vehicle so that we could understand how the fire propagated, what
was damaged, and we hoped to find out why—which we did later
on. That was not a fun job. I guess it was a contribution to a better
spacecraft later on.
We did learn an awful lot from that and hopefully put designs in place
so that it would never happen again. It hasn't yet, and I hope that
everybody's learned from that experience. But probably, next to the
Challenger thing, that was probably the worst setback in
the process of building the spacecraft. I can't think of how anything
would be worse than that. But that happens, you know. Many an airplane
has crashed trying to develop new designs, and they get better and
better. People learn from those problems. We just thought we were
smart enough that they would never happen.
Butler:
As you had mentioned before, there were so many factors that had to
be considered that sometimes not all of them are caught.
Perner:
Yes. I don't think you'd say we made a mistake. It was just [that]
we overlooked something, and we fixed it.
Butler:
That's the important thing, that you were able to build from that
and fix it, to make it all work, that you're able to learn from that.
What were some of the changes that were made to the capsule?
Perner:
Well, the obvious, the immediate changes, we would not put anything
on the spacecraft, clothing, food, anything, that had flammability
characteristics. I won't say you can't make it burn, but it wouldn't
support combustion. In other words, if you put a match to something,
it might flame up but then it would go out. It wouldn't just spread
like the oxygen crew compartment did. Of course, the cost went up.
We had to come up with brand new materials that would not burn or
support combustion. Clothing was one that probably aggravated the
crew more than anything. You know, there's nothing more comfortable
than a nice soft cotton shirt.
We came up with—when I say "we," I'm talking about
hundreds, maybe thousands, of contractors across the country working
on these things, but the material that comes to mind was called beta
cloth, really pretty white material, and just as irritating as it
can be next to you. It was fairly tough, but if you flexed it a lot,
it would give off dust and this sort of thing so it had to be coated
with special materials that wouldn't support combustion. Again, outgassing
was a problem. Many a test was conducted at White Sands to make sure
that all this new stuff we were putting on board didn't generate odors,
noxious gases, and so forth. So that was the big thing, and that took
time. That caused us schedule problems.
I'm trying to think of some examples other than the beta cloth of
brand-new material. Nothing comes to mind right now, but there was
a lot of time and money and effort spent developing this sort of thing.
Butler:
It's certainly important to have those developments, worth the time
and money put into it, and the program did still recover in a timely
fashion.
Perner:
It did.
Butler:
It took about eighteen months, I think, to get back.
Perner:
Yes. I think that's right.
Butler:
With coming back on line with flight status with Apollo 7, that must
have been a rewarding time, to see everything go so well with that
mission, from a technical standpoint especially, and there were no
major problems at all with the spacecraft during that time. Was that
a morale-builder for the center?
Perner:
Oh, absolutely. I think people had been working—you know, it
was nothing to come out and see guys out here that'd been on the job
for twelve, thirteen, fifteen hours. You didn't think anything of
it. You're trying to meet schedules. I guess what I'm saying is everybody
worked real, real hard. I think that Apollo 7 thing kind of stirred
folks up, so they wanted to do real good to make up for that.
I remember—I guess [Frank] Borman's flight [Apollo 8] around
the Christmas time frame where he circled the Moon was a real shot
in the arm, "Hey, it's going to work." And when [R. Walter]
Cunningham and his troops, Wally [Walter M.] Schirra [Jr.] and [Donn
F.] Eisele, I believe, became the first manned Apollo flight, when
that was successful, you had to feel real good about that.
You've got to remember, during this time we were really in competition
with another country, and although we tried not to pay any attention
to that, it was a factor. We wanted to be the first ones up there.
That goes back again, I think without the leadership and management
that we had at that time we would never have been as successful. It
would have eventually happened, but we had some folks that were willing
to step up and say, "Hey, we're ready. Let's do it." And
we did.
Butler:
Certainly did. Certainly did. The missions did go very well, leading
up to the landing and even beyond.
What were your duties during the mission times, when they were actually
up flying? Were you providing support in any way for the missions?
Perner:
Yes. I guess my particular area, we supported from two different directions
really. I was a subsystem manager for the crew station, and there
were many subsystem managers across the center, you know, the ECS
[Environmental Control System], the propulsion, electrical, communications,
and so forth. Direct support during the mission came from the flight
directors, which were the key folks, the ones you read about and you
see on television. In the back rooms, and we called it the MER [Mission
Evaluation Room], I believe, the subsystem managers and the design
engineers congregated during a mission, and we were in direct contact
not with the crew but with the flight directors. We monitored our
systems, so to speak, throughout the mission, twenty-four hours a
day, had shifts going.
We were just next door to the flight directors, and anytime the crew
had a question or the directors had a question, they would funnel
it into the MER to the appropriate subsystem manager, and he, with
his team, would resolve any problems, get answers back immediately.
So we supported from that standpoint. I believe MER stood for Mission
Evaluation Room. I'd have to check that.
Butler:
I think that's right.
Perner:
But anyway, that was its purpose, backup support for the flight directors,
and they really earned their pay over there. Those were hard working
guys. I think that was headed up by Don [Donald D.] Arabian at that
point in time. You have heard of him, a fine fellow.
Butler:
I sure have.
Perner:
The other thing that our division did, we had the mock-ups and the
trainers. When the crew would have problems with a procedure or difficulty
in locating something or a device would not work, we could go out
in our mock-up and trainer—they were fully staffed the whole
time the mission was going on—and we could duplicate the problem
and, in most cases, come up with a real quick solution. So having
that facility available during the mission was a real asset. That
was part of our operation.
Butler:
Can you think of any particular incidents from the early Apollo missions
where you did contribute in this way, either by using the mock-ups
or through the back room?
Perner:
I can't remember the flight exactly, but there was one, they had a
water leak. We had a water dispenser in the commend module for drinking
water, and, of course, you had to reconstitute the food. They didn't
have the frozen food deal that we've got on the Shuttle. And they
couldn't stop the water leak. So I was asked to go out in the mock-up
and duplicate that problem and come back with a fix. I was able to
do that. I got more credit than I deserved for that, because a lot
of people contributed, but that was one that comes to mind that saved
them a lot of trouble up there that they appreciated.
Butler:
That was certainly important. You've got a limited space in that capsule.
Perner:
And a lot of times, you can't imagine the number of different pieces
of equipment that are stowed on board that little bitty spacecraft.
Of course, to get it all on, you put it in every imaginable spot you
could find. So it was not at all unusual for the crew to call down
and say, "Hey, where is the fifty millimeter lens for the Nikkon
camera? I can't find it." We would be in a position to pull out
drawings and very quickly help them locate anything on board. If they
had trouble loading a film pack or operating a food package, we could
get them real quick advice on how to do that.
Butler:
You mentioned the early Apollo missions, Borman's mission going around
the Moon, being a real shot in the arm. What are your thoughts on
Apollo 11, the mission that actually achieved the goal of landing
on the Moon for the first time? Do you remember where you were and
what you were thinking?
Perner:
Oh, absolutely. I don't know if I stood up and yelled or what. I know
I felt like it. It was really an accomplishment that's hard to describe.
All these years of working on this stuff. And I've got to tell you,
there was times when we'd get together and say, "Well, yeah,
we may get to the Moon, but if we get up there, we'll probably never
get back." You know, there were doubts in everybody's mind about
how successful we could really be, since it was something that people
never even dreamed would happen. And when it actually took place,
it was quite a feeling.
I don't know, but you probably have read and have heard a lot of people
today, still, "Hey, they never got there. That was all Hollywood."
I'm a ham operator and receive a ham magazine, and the owner of that
magazine, I don't think he's ever put out an issue that he isn't stating
facts that say we never got there, that it was all faked. I don't
know if he does it to sell his magazine or what. I keep reading it
because to me it's funny, just humorous, a guy that's intelligent
enough to own and put out a successful magazine, yet he really believes
that. There's something wrong.
My dad, a rancher, I think he was pleased that I got in this line
of work and was somewhat successful at it. I don't [think] he ever
really, deep down, believed that we got to the Moon and back. He just
could not imagine something [like that]—he had very little education.
He was a successful rancher. He was good at what he did, but his background
just didn't allow him to really accept what happened.
Butler:
Well, that's certainly a leap, especially looking at the technology
that we have nowadays, that you were doing it with technology from
the fifties and the sixties.
Perner:
Yes, I agree. I think that was really a job.
Butler:
A very big challenge. Certainly an accomplishment and one to be proud
of, though, with having done everything.
Perner:
Yes, it is.
Butler:
We definitely did go to the Moon.
Perner:
I just wish more people could have had the direct experience and contact
with that program. I say it'll never happen [again], but that's not
right; it will, probably not in my lifetime. That's the only disappointment,
really, with NASA. I just feel like we ought to be going to Mars now
instead of circling the shuttles. We're doing a lot of good with the
[International] Space Station and I know it's preparation for the
next program, but I'm impatient. I wish we could [have] turn[ed] the
Shuttle over to contractors, another organization, and let NASA go
to Mars. I think if that would have happened, I'd still be coming
to work every day.
Butler:
Certainly that is a good motivation for coming in.
Perner:
Going back to the repetition thing, you know, it reached the point
where, in my opinion, we were doing the same thing over and over again.
I never liked that. I always wanted to do something new and different.
Plus I got too old, needed to step down and let somebody else play
with it.
Butler:
I don't think too old quite yet. You still seem to be doing pretty
well here.
Well, looking at things being new and different, Apollo 13 was very
much that way. Everything needed to be done differently than had been.
Can you describe some of your involvement with that? Obviously they
were needing new procedures, new ways to do things.
Perner:
Oh, yeah. I know it wasn't any fun for the crew, but I've got to say
it was a challenge that a lot of people enjoyed on the ground. It
was really a scary thing, never had happened before, one of those
things that, you know, "It can't happen to us," but it did,
and it was just absolutely amazing how people responded when that
took place. I remember I was at home, and I got a call, and it was
still dark, and they said, "Hey, we've got a problem. We need
everybody out here that's in a position to help." So I grabbed
my shoes and coat and hopped in the car, and as I drove from Friendswood,
where I lived, out to the center, I could see lights coming on, people
getting their phone call.
Some of them stayed out two or three days straight without ever—living
on coffee and doughnuts, doing whatever they could, and mainly to
be there in case there was something that they can do. The MER room,
again, was very supportive of that [flight]. Lots of procedures were
developed, and as people came up with ideas to help correct some of
the problems up there, we would go back into the mock-up and trainers
and put them in place, always astronauts there to run through them
with you, and some of [the procedures] worked, some of them didn't.
If they worked, we fired them up to the crew through the flight directors.
A really interesting time. We had absolutely top astronauts on board
to pull that thing out.
Butler:
And top people on the ground to help them pull it out. It would take
everybody pulling together, for example, the teamwork you kind of
talked about before.
Perner:
Always teamwork. Always teamwork. I don't think any one guy could
take full credit for anything in the space program, and that's what
made it nice.
Apollo 13 demonstrated that, hey, things could go wrong and you could
work through them and get those guys back. Kind of a nice feeling.
Butler:
Absolutely. And quite a success at bringing them back safely.
Perner:
It was, very successful. We learned things there, also.
Butler:
Were there any significant changes made that affected your area after
Apollo 13?
Perner:
Nothing that I can recall. You know, that failure occurred in somebody
else's subsystem. Nothing comes to mind right now of a significant
nature that we did after that.
Butler:
Well, changes that were to come a little ways down the line, as they
started during the longer duration Apollo missions, Apollo 15, 16,
and 17, and stayed for longer times, taking the Rover with them, bringing
back a lot more samples, taking more equipment with them, what sorts
of changes did that inspire for your area with the command module
systems?
Perner:
The biggest problems on the long-duration missions, and of course,
every follow-on lunar shot, people wanted to put a little bit more
of this and a little bit more of that in there, and the command module
reached its capacity very quickly. It was designed to have everything
secured in a locker or enclosure of some kind. We quickly ran out
of space.
I wish I had pictures of some of the loss configuration command modules.
We ended up—you know, just the fact that you didn't have a locker
to put something in didn't deter these scientists one bit. They'd
go to a change board and absolutely demand that this had to fly, and
it was important, you know. So our job was to find other ways of stowing
equipment in the command module and then providing space to bring
more rocks back. [Our drawing is] almost like a cartoon.
For every flight we developed a configuration drawing that showed
the location of every single item and how it was to be stowed, procedurally
and otherwise. So we got to the point it looked like our configuration
drawing was a cartoon. We'd have stuff in the floors actually tied
down with ropes and tucked under the crew couches. It was really not
a professional-looking job, but it was the best we could do and it
worked. So as long as it was safe, you know, we could tie it down
and restrain it, it was acceptable.
Once we got it to fit, then the next job was getting it by the structures
people. You know, they were about CG and weights. You couldn't just
put everything over in this corner. You had to distribute the load
in such a way that it would be safe for landing, aborts, and what
have you. So we had to take our cartoons and run them through the
Structures and Mechanics people, and they'd do the weight and balance
analysis and make sure that the thing would fly once we had all that
stuff in there. That was probably the biggest impact. Of course, more
food, more film, more cameras, and all that, but that's what made
the job fun, every flight was different. No redundancy. I never got
tired of doing the same thing because we never got a chance.
As you probably know, before each flight you'd go to the change boards
over in the program office and get the configuration approved. Any
change and you had to go back to that board and get that change approved.
It got to be almost a daily routine for me to go over and say, "Sir,
we need to add this. Its gonna weigh this much. We'd like to put it
here." They would review all that.
They started out with Joe [Joseph F.] Shea chairing those boards,
and then Kenny [Kenneth S.] Kleinknecht, Dr. [R. W.] Lanzkron, and
they were very good at what they did. I'd leave those boards bloody
sometimes because I wouldn't have my presentation prepared as well
as it should have been for them, but I really admired those guys.
They kept us honest, and they made sure it would work before they'd
approve it.
Butler:
An important consideration.
Perner:
Absolutely. Best management in the world. I wish our government had
their help.
Butler:
You certainly did have some pretty outstanding managers through the
program.
The Apollo missions, then, eventually have to end, unfortunately.
I think a lot of people would have been happy if they could have continued.
What were your thoughts with the ending of the Apollo program?
Perner:
Of course, it was probably one of the most successful programs, I
feel, that the country's had. We'd all like to keep sending people
up there and do different things, but we had plenty to do following
Apollo because Shuttle was coming on. We'd already started playing
with the Shuttle, doing displays and controls and laying out crew
compartments, and building mock-ups and trainers and evaluation items.
So there certainly was no boredom in the space program when Apollo
ended.
My job continued on in the same direction. I guess by then I had got
out of the fun level. I'd progressed up the management chain a little
bit, and I had to worry more with people than hardware, which is a
different challenge, not as much fun. It was a different job. I would
a whole lot rather have been in the mock-ups poking around and trying
out things than arguing with "Charlie" about why he wasn't
going to get a raise this year and things of that nature.
So when Apollo ended, getting back to your question, it was not a
big shock to the folks. Everybody's jobs continued, doing basically
the same thing in just a different vehicle. We even had, for the most
part, the same contractors supporting us. Rockwell was still in place
from our standpoint.
Then, in a little bit higher management position, I got more involved
in source boards and things of that nature, which I didn't worry about
at all back in Apollo days. So that was kind of a different world.
Of course, new contractors bid on the new program so we had that to
do, and we had to have different facilities.
We had to update our mock-up training facilities for a different vehicle,
and we very quickly learned that what we had for Apollo was not big
enough for Shuttle. So I found myself going to C of F boards, Construction
of Facilities, where we go and ask for money so that we can modify
or even build new buildings. I was fortunate enough to get enough
money to add on to Building 9A, which was the big mock-up facility.
We nearly doubled it in size to support Shuttle. That's a real experience,
to go to Washington [D.C.] and beg for money when you have what, seven
or eight other NASA centers competing for the same dollars, kind of
a competition. I enjoyed that. It was different. I'm not a good speech-maker,
as you're finding out.
Butler:
Oh, you're doing fine.
Perner:
But I did have the opportunity to make a lot of presentations and
to show why our need for the dollar is better than Ames' [Research
Center, Mountain View, California] or somebody else. We were successful.
We got a lot of new buildings put in place.
One in particular that I am fond of, our WET-F [Weightless Environment
Training Facility]—we've had three different water facilities.
The first one started out as an old oil storage tank, and it supported
Gemini very nicely, kind of gave us a little bit of help in Apollo.
Then we built what we called the WET-F. They had a building at NASA—maybe
you never saw it—where it had a centrifuge in it, a very large
centrifuge that was used for the early tests. When those were completed
they no longer needed that centrifuge or the facility so they took
all the hardware out and we built a big swimming pool in there, and
it's called the WET-F. I guess it's still there today. I'm not sure.
It served a very good purpose.
All the astronaut training and equipment evaluation was done there
for Apollo. We used to take them out in a barge out in the bay, and
they'd go through rescue training and ingress, egress, and all that.
But that's kind of weather-critical, and you couldn't take pictures
under water most of the time. So the WET-F allowed us to do all those
things in a controlled environment. You could train the crew in December
without them complaining too much.
But when we got to Shuttle, although we used it for a long time, Shuttle
filled the whole thing up. We found out that, for Space Station, which
was coming on, a follow-on to the basic Shuttle, we needed a big swimming
pool. So I counted fifty-two presentations [that I made] trying to
get money to build what we now have out at Ellington [Field], that
water tank. Our WET-F people decided we just could not support the
Shuttle-Space Station interfaces with the current water facility.
So they came to me and asked me if I would put a pitch together and
go to all the centers and present this thing. I mean, we're talking
[200 x 400 x 60 feet]—deep, a lot of water, because you can't
get C and F money if you don't have the rest of NASA supporting you
in some way. If you go and say, "I've got to have a water tank,"
and Marshall [Space Flight Center, Huntsville, Alabama] sits over
there and says, "No, you don't need one because we have one,"
well, you're dead.
So with the help of Vern [Vernon C.] Hammersley [Jr.] and Mike [Michael
S.] Brzezinski [Jr.] and the people that really know water facilities,
we put this pitch together, and I went to all the NASA facilities,
got an audience with them, and presented this rather lengthy package
of what the configuration should be and why we need it, hopefully
to get their support.
When I went to my management, everybody said, "That's the craziest
thing I ever heard of. Nobody can build something that big,"
but we were talking at that time forty or fifty million dollars to
put this together. But we just bowed our neck and went ahead and presented
it. Surprisingly enough, the other centers were all for it. They didn't
believe I'd ever get the money, but they could see…that [it]
would support their programs, because nobody had a really deep-water
facility.
I quit counting after fifty-two presentations. I went to Washington,
presented it to anybody that would listen, and it got shot down several
times and almost forgotten about, and we'd dredge it back up and go
at it again for the next C of F cycle. Finally, we had enough people
agreeing that, in order to provide the training you need and the engineering
evaluation support, you're going to have to have this big tank.
Oh, and prior to that, everybody would say, "Well, there's bound
to be something like that already in this country. Let's use what
exists. Don't spend money on something new." We went to Hollywood,
we looked at the Caribbean, anyplace that had clear water, and there's
just nothing like it anywhere. The only people that came close to
it were the Russians. They did have a real large tank. But the logistics,
obviously, would not be too swift there.
So anyway, we got people interested in it. The Space Station Program
people agreed that we needed something like that. So it started looking
pretty good again, and we even had a location marked out here at JSC
to build the building. We had the design, had [an] architect set the
whole thing up, [but] we just couldn't come up with the right dollar
figure.
At the same time, in support of Space Station, they built a huge facility
out at Ellington. It was going to be where you could bring all the
Space Station pieces together, flight hardware, and put it together
and then ship it to Florida. That scheme played out. They decided
to do all that assembly work at Florida. So the building wasn't needed
anymore. George [W. S.] Abbey said, "Well, hey, you've got this
big building out there. Let's dig a hole in the floor and put your
swimming pool in there." So that's where it is today. It finally
happened, and I got to see it before I walked out the door.
Butler:
Did you get a chance to take a dip?
Perner:
Quite an accomplishment.
Butler:
Absolutely, and that certainly has played a critical role in the space
station program, Hubble [Space Telescope] as well.
Perner:
Absolutely. I understand it stays very busy over there now. It's a
one-of-a-kind facility.
Butler:
Talking about the facility out there, as well as the original WET-F,
your involvement with that actually was from the crew interface aspect
as to how they would be doing different procedures and such with the
equipment. Were you also involved in some of the setting up from the
safety considerations? There was an incident at one point with the
WET-F where there was problem. Were you involved with any of those
details?
Perner:
Well, we had several small incidents with the WET-F. I can't think
of one specifically where anybody was permanently damaged. There was
a fatality in the original—not in the tank. I'm talking about
the old oil storage, the very first one. We used battery packages
to work lights and things in the tank, rather than putting extension
cords over in there, and while they were charging one of the batteries
outside the tank in preparation for a test, it exploded and it killed
one of our support guys. But with the WET-F that you're mentioning,
I don't know of any [fatalities]. There was some accidents and some
problems, but I don't know of anything that was—is there something
you had in mind?
Butler:
I think there was one where someone had had an incident where they
had gone down and had to be rescued, a near drowning-type incident.
Perner:
Yes, and I think we may have had more than one of those. You know,
anytime anybody's in the water, we have several support divers in
the water with them, and they're monitored continuously. There was
a time or two that the support—they were glad the support divers
were there, and they brought them up, but we didn't lose anybody.
By the way, you mentioned that, the new facility, have you seen it?
Butler:
Yes.
Perner:
It's something else, you know, with video monitoring of everything
that goes on, and the safety aspect of it is—I won't say it's
perfect, but it is really up to date.
Butler:
You always have that opportunity to learn from any small incidents
that would occur.
Perner:
Right.
Butler:
It's certainly a big part of training for the space program, using
the facilities.
Perner:
It is. It's the only way you can really realistically simulate zero
G. You can go up in the "vomit comet" [KC-135 aircraft],
if you will, and duplicate it for a few seconds, but you can't do
any long term procedural work and hardware evaluation in that airplane.
But you do a pretty good job of it in the water tank. You can go through
all the maneuvers and procedures. You're not pressed for time. Although
I've never had a spacesuit on, I've heard astronauts say that they've
learned a lot about wearing that kind of an enclosure just by going
through procedures in the water tank. So it probably helps a little
bit there.
Butler:
Were you involved with designing the different systems to be used
in the tank? Obviously, things would have to be done slightly different
so that they could be used underwater versus what they would have
in the mock-up or simulators.
Perner:
Not really. My division was responsible to put that stuff in place,
but I've got to give credit to the support contractors. They did most
of the development work. Our NASA folks would come up with some basic
requirements and maybe some concepts, and then the contractors would
go off and come up with a way to accomplish that.
Johnson Engineering was a major factor in our water facility. They
did all the support work. They supplied the divers and came up with
some pretty good ideas on how to make it better. So I think they should
get a lot of credit for our success in that world.
Butler:
A couple of times in the Apollo program, dealing with the water facilities,
the interaction between the NASA civil servants and the contractors,
obviously having to work very closely together throughout this time
frame, but were there ever challenges because of the difference between
the civil servents and the contractors?
Perner:
I don't know of any. You know, there's always going to be disagreements
and, "Hey, you're wrong. Let's do it this way" kind of things,
but I think the working relationship between the support contractors
and the—those same contractors supported our mock-up world also.
We had the same contractor in both places. I'd say the relationship
there was excellent.
Maybe the way our source boards work contributes to that. You know,
when you're selecting a support contractor, the users of that support
play an active part in the selection of the contractor. I've always
liked that. I thought that was—as a division chief at this last
source board, when we picked Johnson Engineering, I felt like our
division played a major part in selecting the contractor. [We] picked
them because [we] liked them and because [we] thought they could do
a good job and [we] could work with them, and all that's important.
So there shouldn't be any conflict. You know, you picked the one you
thought would be the best. If your choice was right, then it would
work. I don't know of any problems there. I think our support contractors
and NASA harmonize pretty good.
Butler:
It's certainly important for the success of the program that's needed.
Perner:
Yes. Without support contractor help, nothing would have happened.
Butler:
Going back a little bit, were you involved with the work on Skylab?
The command module part was the same as for Apollo, although again
different considerations for what do you put and where to get it up
there and back. But then, the workshop itself, did you have any problem
with that as well?
Perner:
Skylab, that was a great program. That was our first space station.
That first proved some of the best astronauts we had, Dr. [Joseph
P.] Kerwin with Paul [J.] Weitz and [Charles] "Pete" Conrad
[Jr.], I think, and they made it fun. Those guys were just princes
to work with. Skylab, kind of—here we are back to the routine—it
kind of broke up the Apollo routine so we could do something different,
and it was different. You know, they took some big module, I forget
now what it was, and converted it into Skylab, a big orbiting laboratory.
My job in developing the interior of Skylab was not really significant.
You know, we offered suggestions that worked in the command in the
LM [lunar module] they incorporated in the Skylab, and of course,
the flight up to the Skylab was something we'd done many times. It
had docking probes and some equipment there that was a little unique.
We played a major role in how we would outfit the Skylab, you know,
what kind of food you'd take, how many pair of pants and the clothing.
We supplied the camera gear for that mission. All that was done in
management from our world, and Skylab provided quite a bit of excitement
on the maiden voyage. You know, one of the big sails wouldn't deploy
and they couldn't get the power they needed, but Pete and Dr. Joe
and [Paul] fixed that.
Here again, our mock-up facility played a major role in being able
to salvage that mission. We were able to duplicate the big sails over
in the mock-up under the leadership of Don Arabian. I think he was
assigned as a project leader on "Hey, it's broke, fix it. Tell
us how." He used our facility and our people to go over and do
the engineering on that, and they were able to kluge things together
and make it work up there. It was a lot of fun. That was a good program.
Butler:
Certainly did satisfy that new and different—
Perner:
Yes, it did.
Butler:
I guess aside from the initial problem with the launch and the difficulties
in getting the station back to an operational standpoint, from your
perspective, with the storage, with the transportation of materials
back and forth, what would you have considered the biggest challenge
in all of that for Skylab?
Perner:
I can't think of any real show-stoppers. We had a continuous strings
of questions. You know, it was a new vehicle, a new setup. How do
you do this? Where is this? It was a big volume compared to the command
module and had a lot of stuff in it. So we stayed busy helping them
locate things. But I can't recall any really major issues that we
were involved in from our part of the world.
Is there anything that you were aware of that—
Butler:
No, nothing in particular. I thought I'd see if anything stood out
for you. So you were involved, then, again, with real time support,
then, as—?
Perner:
Yes, in the same way we did the command module. We had the MER room
going.
Butler:
After Skylab came Apollo-Soyuz [Test Project, ASTP], again a very
different project, not so much in the spacecraft itself but in the
involvement with the Soviets and getting that interface going, and
I believe you were involved some with some of the considerations on
the docking module, since that was a different setup than had been
used before.
Perner:
Yes, again primarily from a mock-up and trainer standpoint and little
bit different stowage arrangements, but nothing really significant
that I can think of. Again, that was a change of pace. And what made
it more fun than ever, I guess, was having some of the older astronauts
involved in that one.
Butler:
Deke Slayton finally was getting his chance.
Perner:
He finally got up there. The bad news was that we lost him as a director,
and he's one of the best managers and supervisors I ever worked under.
Boy, I can't say enough good about him. Even though you were a "peasant,"
he never believed that. He treated you like you were right up there
with him, and if you did something good, he made sure you got recognition.
If you did something bad, he made sure you knew about it so you would
not do it again. I don't know of anybody that wasn't appreciative
of the way he supported them. Anyway, having him on board to work
with was a lot of fun.
Butler:
It was nice to see him get that chance.
Perner:
And they did a good job. I think the program was very timely and helped
relations with two countries that really didn't like each other very
much.
Butler:
Were you surprised at all by the program? Here, you had been in competition
with them for so long, and now doing this joint mission.
Perner:
Oh, not really. I think that had to happen. You know, two countries
like that just almost have to get together and get harmonious on a
space venture. I think that might have happened a little sooner than
most people would have expected, but I think in time it would have
come about. We were glad to see it. The Russians, my experience with
them in Space Station, they're not the most pleasant people in the
world to work with because they do things differently.
You know, they have a different attitude about schedules, and they
conduct their meetings in a little bit different fashion, and I suspect
they're sitting over there saying the same thing about us. We didn't
always see eye to eye with each other, but boy, they're some sharp
engineers, and it just took a while to get used to them. You know,
they'd come over here, and we would extend our courtesies, and sometimes
they were accepted and sometimes they weren't, but we managed to get
the job done. Although I never went to Russia, the people that went
over there regularly, after a while they didn't want to go back.
Butler:
Definitely different than—
Perner:
It's different. But they're pretty sharp folks.
Butler:
While we're talking about that, and you've mentioned Space Station
here and working with the Russians in that capacity, what were the
differences or similarities between Space Station as you were working
on it just a few years ago versus Skylab back in '74?
Perner:
Well, of course, Skylab was a one-module unit, and it was owned and
operated by the United States of America with no help from anybody
else, which made it great. Space Station as we know it today, we just
own a piece of it. I get the feeling sometimes we're paying the total
bill but we only get to stake claim on small portions of it. You are
interfacing with a lot of different countries. That's not all bad.
It's just that you don't have the control and flexibility that you
did when you had the whole operation.
I think because of the other nation's involvement, things go slower.
You know, there's a lot of coordination required, give and take on
design items. I left before all that started gaining fruition. It's
good from a cost standpoint. Theoretically, they're sharing the cost
with you, but from a design standpoint, you know, everybody's got
an opinion so it takes longer to settle on a design that everybody's
happy with. I hope it's successful. I want it to work real good because
I want to see the next step before I check out.
I really would like to see a trip to Mars in the near future, and
I don't think that'll happen unless Space Station is successful, if
they can get all their differences ironed out. I think it nearly has
to be a joint mission of some kind, the way things are headed.
But there are big differences. I mean, Skylab and Space Station as
we know it today would be hard to—I guess they will accomplish
similar objectives. You know, there's a huge zero G laboratory, and
the Skylab, relatively speaking, was pretty small, but this other
one, you know, where you can go up there and live in it for a year,
you can get a lot done. I'm optimistic. I think it's going to be a
good program. I just wish they'd hurry. [Laughter]
Butler:
I think that's one of the challenges of working with so many different
partners, is hurrying is a little hard sometimes.
I'd like to take a quick break here, if we could, and go ahead and
change our tape.
When we concluded, we were talking a little bit about Space Station.
I'd like to go back and talk a little more about Shuttle. We talked
about it briefly earlier, but some of your involvement there. You
mentioned as the Apollo program was coming to a close you were already
working on Shuttle designs, layouts. Shuttle itself was a very different
vehicle from Apollo, from Skylab, bigger, more room for things, but
also more that wanted to be done with it. If you could talk some about
how you were able to pull together those designs for Shuttle, what
some of the biggest considerations were there.
Perner:
Well, of course, Shuttle is bigger. You had more room, and for the
most part, the mission durations were shorter. So that made it a little
bit easier from our perspective.
It was no longer a space ship like the command module. You know, it
got blasted off with a rocket, but it [the Space Shuttle] could fly,
it could come back and land. So you had different kind of displays
and controls and avionics to deal with.
You had the big cargo bay and EVA became more of an item in Shuttle
missions. Apollo, the only EVA, really, was if you landed on the Moon
and got out and walked around. You didn't have planned EVA. In a few
cases we did, but it was not a major item like it is on Shuttle. I
don't know of many Shuttle missions where you didn't have at least
one EVA scheduled. So that was an item.
It had the big airlock as part of Shuttle to support EVA. It allowed
you to go in the cargo bay. You had the deployment and retrieval of
payloads to deal with in the Shuttle vehicle. Most of those robotic
[designs] were done by other people, but they still had an interface
that we had to deal with from a display and control standpoint.
The training aspect, you still needed mock-ups, which we provided,
and we were always trying to increase the fidelity of them, make them
more realistic. So the challenge was there. It was a different enough
program. We did the same kind of things but in different ways with
different hardware. I mentioned we had to increase the size of our
facilities for Shuttle. I don't know of anything really basically
different. The crew still had to have food and clothing. We applied
the same design constraints on those vehicles as we did in Apollo.
Kind of a digression a little bit. The Shuttle program brought on
more tourists. Our mock-up area was not only a training facility,
it was one of the major tourist attractions, always full of people
that wanted to look inside and ask questions. The Shuttle laid out
over there [in Building 9A] gave them an opportunity to do more of
that than they could with an Apollo capsule so we had a lot of visitors,
which is good. Everybody enjoys showing off their product. Even the
Queen of England [Elizabeth II] came to see us. We got to show her
some of the things that we did over there.
Butler:
Wow. That must have been something.
Perner:
So it had not much to do with the space program, but we did have a
lot of tourists and visitors that we took care of in our facilities,
unlike some of the others at the center. But our job in general with
Shuttle was not much—different configuration and all, but we
still did the same kind of things. We still supported the missions
and kept the mock-up current with anything new added. That was one
part of our job, since it was very crew related. Not much could go
on in the center without us knowing about it. If something changed
that would affect the crew, then we got involved in it to some extent.
That was kind of fun.
Butler:
Got to be in the center of the action there.
Perner:
Of course, if something went wrong, we got involved in it. [Laughter]
Butler:
That's the catch, yes. Certainly it's interesting that you mentioned
the tourist aspect, and having talked about having to get the money
to build the larger facility for Shuttle and to build the larger facility
for the water tanks, the training there. Tourists are certainly a
big part of helping get that sort of support for the space program.
So it's good to see that there was that much interest, even if it
might cause some logistical concerns from time to time when you're
trying to do training as well as incorporate these people.
With Shuttle, a variety of new payloads and experiments were also
being integrated into the whole mix. The big payload bay would even
carry Spacelab as well as being able to handle the satellites. So
a large variety of different types of things were going on. But did
they all have similar interface into the whole system, or was there
some differences there?
Perner:
From our standpoint, I guess there were not that much difference.
The only thing that we worried about was size, and as I mentioned
earlier, we learned very quickly that everything is going to be bigger
in Space Station so we need larger facilities. We had to duplicate
the configuration in volume of payloads to support training in the
water tanks. They didn't have to be detailed. In fact, a lot of our
stuff were rubber balloon kind of things, you know, just form factors.
So we had to deal with that, and it's not that difficult. As long
as our grappling fixtures and so forth would interface properly it
wasn't a problem to us. We didn't have to put all the whistles and
bells on. So I don't think payload configuration and design bothered
us much unless the crew had a direct interface with it.
I'm trying to think. We had a payload that got out of control on one
of the missions, and we wanted to retrieve it. It was a real heavy
thing. I wish I could—I'll think of it on the way home. We had
to duplicate that thing. The object was for the astronaut to go out
and grab that thing and stop its rotation and then bring it back into
the Shuttle. Due to its mass, that was a problem. So we had to duplicate
the mass of that thing over in our mock-up. I can't think of the name
of it. That was a challenge. It was so heavy, and we had to have the
correct rotational speed, and then we'd hang a suited astronaut on
the end of a pole, and he would go over and learn how to handle that
thing. It was so heavy that we had to keep it rotating all the time,
night and day, because if you let it sit very long, the bearings would
change shape [(cold flow)], you know, just that weight without moving.
Butler:
That's interesting.
Perner:
That was kind of fun to deal with.
Butler:
That's certainly quite a challenge.
Perner:
Then rigging up a gin pole with the crewman so that he was perfectly
safe was somewhat of a challenge, a little bit different than anything
we'd done before. Of course, all that's in one G instead of zero G,
so you had all the weight factors to deal with. I'll think of the
name of that [payload]. But anyway, it worked. They retrieved it.
I can't even remember the astronaut that ended up going up and doing
that job.
Butler:
I know which mission you're referring to, but unfortunately I'm drawing
a blank at the moment, too.
Perner:
But those are the sort of things that we dealt with, with respect
to payloads.
Butler:
Certainly new challenges in that area.
Perner:
Yes.
Butler:
Was this the same mission—actually, I think it probably was
different. Were you involved with the mission where they ended up
having to have the three crew members go out to capture a payload
basically with their hands? This was in the [19]90s, and unfortunately,
I'm not remembering the one now either, but what you were saying earlier
made me think of it.
Perner:
I'm sure we were, to the extent I mentioned earlier, helping them
with the training part of it. Unfortunately, in that time frame I
pushed myself up to the division chief status and I didn't get down
into the fun part of it so I can't remember details. I vaguely remember
what you're talking about.
Butler:
Well, there certainly were a lot of different Shuttle missions doing
a lot of different things.
Perner:
Yes. You know, we had the [Hubble Space] Telescope repair mission,
which was a real interesting operation, from our standpoint anyway,
different hardware, a whole lot of different interfaces. We got to
develop new tools and came up with some really weird stuff. But the
guys down in the section and the mock-up area had the pleasure of
getting into the nitty-gritty of that.
Butler:
You've mentioned some of what you were doing at the higher level,
dealing with budgets, making presentations, dealing with personnel
concerns. Were there other areas that you were involved with now at
this management level?
Perner:
Yes. Management is a whole different world. I can't say that I didn't
enjoy it, because it was so different from what I started out doing,
but I guess I never felt like I had the sense of accomplishment when
I finished something from the management standpoint that I did when
I put something down on paper and saw it fabricated and it worked.
That's always fun. But it's also kind of nice when you have a guy
working for you or with you and he gets into a little bit of trouble
and he's not happy with his job and you can work with him and get
the problem sorted out and he's happy. That's nice, too. I guess any
manager experiences that at one time or another.
But the big contributions I guess I made as a manager was going out
and getting C of F dollars so that we could get the facilities we
needed and being successful in getting good contractors that did what
you wanted them to do and did it well. Of course, I served on safety
panels and various things that support the whole center, just as one
member of a large group. You have the opportunity to select people.
When I got my division chief job, we had a new division. It was sort
of a new creation. It was called the Manned Systems Division. I later
had to change it because it insulted the female race, and we went
back to Flight Crew Support Division, the first division that I joined
when I came to NASA.
Joe Kerwin was the director at that time, and he allowed me to go
out and hand-pick the people I wanted for this new division, which
was unique. I don't know of any other division that was put together
that way. Our job, our charter, was to do the things I've mentioned
over and over, to support the crew, the training, develop crew equipment,
camera gear, food. So I could go all over the center and pick the
people that I thought would do a good job in those areas. I thought
that was really great because most of the time they say, "You're
the chief. Here's your division. Make it work." You know, you
didn't have the latitude of pick and choose like I did.
I had spent many years working with people all over the center, so
I kind of knew a bunch of them and was able to pull them into my division,
and it was so nice. I'm very biased, of course, but I think we had
the best, most efficient, happiest division in the center. There wasn't
many weeks that went by that somebody wasn't requesting a transfer
into our division. That made me feel good.
Butler:
That's certainly a compliment.
Perner:
Coming up through the ranks, it helps. I'll argue with anybody that
opposes that concept, because you know how it feels to be at each
step. So when you have engineers and section heads and branch chief
and on up, you know exactly—I served in all those positions
so I knew exactly what their concerns were and how they felt they
ought to be treated and I tried to do just that. Sometimes I was successful
and sometimes I wasn't, I guess. Anyway, from that standpoint, the
management job was fun. Getting away from the engineering and the
hardware, I missed that.
Butler:
It's certainly understandable that you would miss that. It's good
that you were able to enjoy the experience, though, as a manager and
make it a success for you.
Perner:
Sure. The problem was, I found myself going out into the shops telling
them how they ought to be doing things. [Laughter] It was kind of
hard to break away and do what I was being paid to do instead of trying
to do what they were being paid to do. But we got along pretty good.
Great bunch of guys. I don't know of anybody at NASA that people couldn't
enjoy working with.
Butler:
You've mentioned a few times some of the people that you have worked
with throughout your career at NASA, and you've mentioned a couple
of them by name. But are there any that you'd like to comment on in
specific, either that impacted you personally in your career or that
you think were critical for the space program?
Perner:
Oh, boy. We could spend another two hours bragging on people. I guess
one that I'll always have pleasant thoughts about was Deke Slayton.
He was the first director that I worked under and is such a fair,
honest kind of guy.
People that I worked with and for, I guess George [C.] Franklin. I
don't know if you've visited with George yet, but he was my division
chief at one time, and I always thought a lot of him. He was also
the LM subsystem manager when I was the Command Module subsystem manager.
So we had a good interface during the Apollo program. George was a
down-to-earth kind of guy, real sharp, came up with good ideas and
knew how to get them done.
Outside the division and my management chain, I guess I'd have to
mention Glynn [S.] Lunney. He was a flight director in the Apollo
program when I was in the MER and subsystem managing. I always respected
Glynn. He, after each flight, would have a splash-down party, and
the flight directors usually were the promoters of it. We'd go out
to Ellington when they still had the officers club out there, and
he'd buy a few kegs of beer, and he made absolutely sure, to my knowledge,
that everybody that supported him and the mission, he would come by
and personally thank them. I thought a lot of that. He sure respected
the people that supported him and let them know about it.
Milt [Milton L.] Windler, same kind of guy. He had a lot of responsibility
and depended on his support people, and then he made sure they got
recognition.
My program folks, gosh. I mentioned Kenny Kleinknecht. Scariest guy
I ever was around, but boy, I sure did like him. He got things done.
And he helped me. I believe he was instrumental in getting me a GS-14
when they were kind of hard to come by, said the right words to my
bosses.
Of course, Aaron Cohen. There's no finer guy than that anywhere. Good
manager, good engineer.
You can name nearly anybody that's manager out there, and I can tell
you something good about them.
Butler:
That's good. It's fortunate to be able to work with people like that.
Perner:
It is, and so different from other jobs that I'd had. In the Hughes
Aircraft world and the Polaris world, excellent work but some strange
folks every now and then that you run into. You know, they're off
doing their thing, they're very dedicated at what they do, and they
don't demonstrate the teamwork that NASA does. I think that's what
made it so nice. You could depend on nearly anybody out there [at
NASA] to help you when you needed it, and you always felt that they
would trust you. And excellent place to work, or was. I guess it still
is. I haven't been out there in a while.
Butler:
It still seems to be pretty good.
Eventually you did decide to retire from NASA. Things were starting
to hit that repetitive cycle, I guess, for you to some extent, with
Shuttle going on. But before you retired, did you have any—we
kind of touched on it earlier, but did you have much involvement with
any of the early plans for Space Station or any of the Shuttle-Mir
activities?
Perner:
A little bit. You know or maybe you don't know, there were a whole
bunch of Space Station designs distributed around. In my opinion,
they didn't pick the right one to go with. [Laughter] But we contributed
and spent a lot of hours helping with those early designs, you know,
describing what the crew compartment should look like. In fact, we
mocked up a lot of configurations for analysis over in our mock-up
area. In fact, we had the best Space Station, I think, mocked up over
there, ready to go into production. Then things changed, and with
the Russian involvement and all this it took a different direction.
But we did, we would come up with different concepts, mock them up,
had people come in and review them, get the pros and cons. I feel
like a lot of that information did get incorporated into our current
Space Station. I don't know exactly what it looks like anymore. I
know it's changed a whole lot. But I've seen pictures and drawings,
and I recognize some of the stuff. We had a lot of people coming in
from all over the country reviewing it and commenting on some of the
designs. So, yes, from a conceptual standpoint, we made contributions,
I think, to the current Space Station.
Butler:
Looking at Station, and this will be more kind of not specifically
based on any of your involvement with Station but more from your experience
with Apollo, Skylab, Shuttle, but Station being something designed
to stay up there for so long, and taking into account all these considerations
of what has to go up there, what can come back, the trash that will
build up while it's up there, how do you plan for something like that,
that's that long-term habitability, dealing with some of those issues,
just based on your experience?
Perner:
I don't think it's all that different from what we did in the past;
it's just on a larger scale. Obviously you need more food. They're
going to be doing more things, there's more objectives to accomplish,
so your training has to be somewhat different. But basically, it's
still, you fly stuff up, you dock, you unload, you bring out the trash
or whatever they need to get rid of, and you bring it home.
I think it's just a larger scale. They're going to be doing it more
frequently, and like you say, the duration of the missions for the
guys in the orbiting vehicle are much, much longer. I don't know how
they can stand it. But the process is the same, you know, I think.
You're going to go through the same R and QA [Reliability and Quality
Assurance] rigor with every new item you put on board, and you still
have zero G to contend with, the same safety concerns. So I don't
know of anything that would be significantly different in the way
you'd do business.
Butler:
Okay. Just a bigger scale for it all.
When you decided to move on from NASA, did you go into any consulting
or anything afterwards, or have you just been enjoying some time to
relax and do whatever?
Perner:
Like one of the guys told me, he said, "I'm not doing anything,
and I don't start that till noon." [Laughter] I can't say that
I'm not busy. I stay busy all the time. I have a lot of hobbies, and
we have a ranch out in West Texas [where] I grew up, born and raised
out there. We've built a house so we can go out and stay for a while,
and that always takes some fixing up and messing with. I don't ranch.
I don't have any livestock that I worry about. My brother is still
active in the ranching business so he takes care of all that. A lot
of deer and turkey to see, and it's 450 miles away so it's kind of
like going to the Space Station to get out there. But my wife enjoys
it, and we spend a lot of time—I go out there maybe once a month.
So that takes a lot of time.
I like to hunt and fish, and we travel a lot. We're going to go visit
Spain and France and do a little cruising this October. I do wish
they would improve the airlines. [Laughing] When you're over six foot
tall and try to sit in one of those seats for eleven and a half hours,
I believe, you have to really want to go.
So I stay busy. I am enjoying retirement. I was a little reluctant
to take that step, but it's probably the second best decision I ever
made. So yes, I'd recommend that to anybody. I had a good career.
I look back and enjoy memories, and I'm enjoying retirement so far.
Butler:
Looking back over your career, and having talked about some of the
people that you've worked with, some of the teamwork, and you talked
about working with the crews very closely, one of the things that
the crews are known for is their spirit with each other and with some
of the people they would work with, some of the jokes they would play
on each other, some of the "gotcha" games. Were you ever
involved in any of that? Are there any humorous experiences?
Perner:
Not really. I've heard some of those stories. No, I don't think so.
We didn't get into that too much in our world. Everybody had a good
time and enjoyed working with each other and everything, but I don't
remember any noteworthy pranks or jokes being pulled on me. It's a
pretty serious business most of the time. The crew is a little bit
different breed of cat, so I can appreciate them getting involved
in some fun stuff like that.
Butler:
As you said, you were able to still be serious but enjoy what you
were doing and have a good connection with the team. So that's important.
Perner:
Right.
Butler:
Looking back over your career with NASA, what would you consider the
most challenging aspect of it? Then also, what would you consider
your most successful accomplishment?
Perner:
I think the biggest accomplishment, I'd have to say, would be my role
in getting funding for the water tank. That took years and an awful
lot of time. I feel like that if it wasn't for Brzezinski, Mike Brzezinski,
and Vernon Hammersley, who came up with the requirement based on their
experience, and others like myself putting together pitches and going
all over the country trying to sell this thing, I don't believe that
tank would be out there today. It was very expensive. It was an engineering
challenge to even build it. You know, building deep-water tanks in
the Houston area is a tough thing to do. So I'm real proud of that.
I would say that's probably the major thing that I contributed.
Challenge. I guess the thing that I had the most trouble accepting
was after I got to be a division chief, I always like the people that
worked for me and wanted to give them the recognition they deserved,
like any other manager, and they came in with a thing called affirmative
action that made it real difficult to do that. Affirmative action
in concept is wonderful, but to me, the name is wrong. It ought to
be, you know, give everybody an equal opportunity. What they laid
on us out here, like I couldn't hire a good engineer that wanted to
come in unless I had this many minorities. We had quotas. Nobody's
going to admit that, but we did. I couldn't promote somebody if there
was somebody else over here that hadn't been promoted, whether they
deserved it or not. I really struggled with that.
I want to say right now, though, that in my division I had more minorities,
more females than any division at the center, the ratio. I'm proud
of that, and I had them because they weren't forced on me. It's because
I picked them because they were the best. I'm saying that to illustrate
you don't need affirmative action to get the best people. If you'll
just go out and get the people that deserve to do the job and are
capable, it's going to all take care of itself.
I noticed that the affirmative action probably hurt some folks more
than anything. They were put into jobs that they couldn't do well,
and that reflected on the rest of [the minorities]. To me, that was
always a challenge, to deal with that, to get people the promotions
they needed, to get people hired on that I needed to get the job done,
and yet meet the requirements that were being laid on me by my management,
and sorting all that out and making it work. I wasn't the only one
that struggled with that, but that's a challenge. I don't know if
it's still going on today.
Butler:
I think it is.
Perner:
Maybe it's smoothed out a little bit.
Butler:
I think to some extent that's still a challenge, and it probably will
be for a while.
Perner:
But it really affected me. I lost some good people, the opportunity
to get some good people, because of that. I don't know who dreamed
all that up and put it into effect, but we had to live with it.
Butler:
That certainly is a significant challenge, definitely.
Perner:
And the other challenges that any manager faces, I guess, is getting
the resources to do jobs that have been assigned to him, you know,
dollars and people. But that's not a unique challenge. I think that
comes with any job. At NASA we were fortunate to have congressmen
and public opinion that supported us most of the time. You know, you
usually felt like the country was behind you and the Congress was
behind you and you could get reasonable appropriations without any
trouble.
It was not a challenge to get up and come to work every day. I'll
say that. I never had a problem coming to work out here. It was always
something I looked forward to. Come early and stay late, that was
everybody's motto, I think.
Butler:
It certainly did seem to work that way. And you are, again, fortunate
that you were able to enjoy your job that much. A lot of people can't
say that.
Perner:
That's true. I am. I'm very lucky from that standpoint, having that
opportunity.
Butler:
Most of us feel the same way about our job. We're pretty fortunate
to be able to talk to folks like you.
Perner:
Well, that's good.
Butler:
Well, before we finish, I'd like to ask Sandra and Kirk if they have
any questions that they'd like to follow up with.
Freeman:
Sir, I have a couple. You said that when you first got there you worked
with a lot of the crews, the astronauts, on controls and displays.
Out of curiosity, what was it like working with the astronauts. Was
there some that were easy to work with, some that weren't? And what
kind of situations, if you can remember, were changed because of astronaut
input?
Perner:
First of all, yes, there were some easy to work with, some not so
easy, but I enjoyed working with every single one of them. I can't
think of a one of them that was what I'd call a pain in the you-know-what.
You can't help but respect them, because that is a sharp bunch of
people, their experience and their background, and most of them had
Ph.D.s at that time. They didn't just come in and suggest things willy-nilly.
They had substance behind it. And they were real personable people.
It was just fun to be around them. Like you mentioned, some of them
pulled pranks and jokes and so forth. They were just a happy bunch
of guys and really enjoyed what they were doing.
Yes, their comments and suggestions were incorporated in many of the
designs because they were really good ideas. We didn't always agree.
You know, we'd be off doing something, and they'd come in and redline
it and say, "That don't work," but usually when they did
that, they had a real good reason for their input. They were always
willing to listen to you. None of them were "It's got to be my
way or I'm not going to do it." They didn't have that kind of
attitude. They would listen to your rationale, and if they couldn't
see holes in it then they'd go along with it. So [it was] give and
take and very enjoyable.
Freeman:
Now, do you remember some specific, one or two specific things that
did change?
Perner:
Well, I've mentioned John [W.] Young's contribution to the space program.
There were some switches, and I believe they had to do with, during
launch you had to operate some switches to change some displays, and,
you know, you're in a pretty heavy G-loading at that time, and John
maintained that he couldn't reach—I don't recall the switch
precisely right now, but he couldn't reach this switch and we needed
to relocate it. We tried to have some method of madness to where we
located things, and we thought we had it in the right spot.
So John says, "Well, if you locate it, then I'm going to have
a swizzle stick that I can reach that stick with." So he created
what we call the John Young swizzle stick, a little rod with a hook
on the end of it that he could reach over and actuate those switches.
So that got put on. We took it to the change board and sold it and
put it on board. To my knowledge, all the crew used it on their flights.
So just one small example.
Butler:
Was that for Shuttle?
Perner:
Yes. [It was useful in the command module and shuttle.] Being pilots,
they used what we call the eight ball, the flight attitude indicator
display. They made a lot of inputs to that thing as to the markings
on it, the clarity of the markings, the size and all, based on their
experience. We took those and incorporated them in. They, better than
anybody else, could tell how well something could be seen during various
times in the mission. So we would have been nuts not to incorporate
those kind of suggestions since none of us had ever flown the kind
of things they had.
So nearly all the avionics, we paid attention to their inputs. We
argued on the size of food lockers and clothing, whether a decal ought
to be over—or the patch on this or on the other, things like
that. We could beat them on those, but when it came to avionics, those
kind of things, they pretty much ruled.
Freeman:
One other thing. You were talking about the food storage, that you
had to take into account gas or anything else that would cause discomfort
for the astronauts. Now, did you actually test the food yourself to
come up with these ideas?
Perner:
Oh, yes. Early in the program—well, you know, the very basic
food you squeezed out of a toothpaste container, and that went away
in a hurry. It tasted terrible, and it wasn't really necessary to
do it that way. So we started packaging food. In fact, we had the
food packaging facility over in my division, where we would actually
cook and package food at NASA to fly.
That didn't last too long either. Rita [M.] Rapp is a person that,
if you could talk to it would be wonderful, but she's one that's passed
on. We've lost her. She was the nutritionist for all the flights.
She decided what food would go on, and we'd help her package it and
all.
What I'm leading up to, the later flights we found out she could go
down to Kroger's and buy most of the food that the crew wanted, and
then we would package it in containers. It would be safe and nonflammable
and prevent the outgassing problem. But as the missions progressed,
the food got better. We learned that you could open a can of sardines—well,
not really sardines but something of that nature—and eat it
up there without having to go through all this exotic food prep and
packaging that we did in the earlier missions. So we learned as we
went.
The astronauts had a big input into that. Rita would develop a menu,
and they could go in and select what they enjoyed eating. We used
to put them in quarantine—I don't know if they still do—for
a period prior to each flight. They would eat those foods over there
and make sure it's what they wanted, and if they didn't, it got changed.
So they developed their own menus, so to speak. Some of them had some
weird stuff they took up there.
Butler:
Just as long as it made them happy.
Perner:
Yes. That's the whole point.
Freeman:
Just for clarification, the John Young swizzle stick you were talking
about, was that Apollo or Shuttle?
Perner:
That was Apollo, in the command module. He may have had something
similar to that in Gemini. I'm not sure. But I know it was in Apollo,
and he might have used that in the Shuttle, too. I'd have to dig into
that a little bit, but he was a swizzle stick guy. Have you been able
to corner John and get him to come up?
Butler:
Not yet, unfortunately.
Perner:
He would be a good one.
Butler:
He would be.
Perner:
He'd have you in tears.
Butler:
Yes. Yes. We're hoping we get a chance to talk to him.
Perner:
Good.
Freeman:
I have nothing [unclear].
Butler:
Okay. Sandra?
[Addressing Mr. Perner] Is there anything that you'd like to mention
that we haven't touched on yet that you can think of?
Perner:
Gosh, I've already said more than I thought I'd ever be able to pull
out. I can't think of anything offhand. I appreciate the opportunity
to dig back into the past and contribute to what you're doing. I hope
it's successful, and I really do hope somebody will publish a book
or something that we can pick up and read. I'd really like to hear
what the other guys can remember.
Butler:
Oh, absolutely. Well, we certainly hope that we can, and we certainly
appreciate you coming in and sharing your experiences with us.
Perner:
You're very welcome.
Butler:
It's been very interesting.
Perner:
Thank you.
[End
of Interview]
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