NASA Johnson Space Center
Oral History Project
Edited Oral History Transcript
Lewis Jerry
Swain
Interviewed by Jennifer Ross-Nazzal
Houston,
Texas –
2 October 2009
Ross-Nazzal:
Today is October 2, 2009. This interview with Jerry Swain is being
conducted at JSC for the JSC Facilities Oral History Project. The
interviewer is Jennifer Ross-Nazzal, assisted by Rebecca Wright. Mr.
Swain begins today by talking about Room 1150 in Building 5 South.
Swain:
From a building history point of view, what used to be room 1150 20
years ago was a very high bay area used for Apollo training. I usually
cover this visually during my tours as I show the facilities. It was
just a big hangar area that contained the Skylab exhibit and some
of the trainers that are over in Space Center Houston now. NASA gave
those up a number of years ago, and they went to Space Center Houston
as Space Center Houston developed and became a tourist attraction.
So years ago, 1150 was just a big high bay area. You can see that
by the hangar doors on the west end of the building. NASA extended
the building out about another 20 feet or so to the south 15 years
ago. Then they put in what we call the mezzanine, which is the structure
that’s actually over 1150, and that’s where the Space
Station simulators sit. Underneath them, which is the new room 1150
that you note in your paper, is a computer area. There’s a couple
of offices in there as well, maintenance and computers, that’s
Space Station related. If you look at it from a building construction
edifice point of view, then yes, 1150 was there—I don’t
know what the room number was back in those days, but it was just
a high bay area back in the Apollo and the Skylab days, where training
took place. Then as those programs ended, again 25 years ago, tourists
were allowed to roam all over JSC, and you could actually go in the
trainers, and the tourists could go through them, just like they do
at Space Center Houston now.
Except the Skylab simulator here was vertical. You went up stairs.
If you go over to Space Center Houston now, they’ve got it laid
down horizontally.
Ross-Nazzal:
You can actually walk in through it.
Swain:
Yes, they’ve just flipped it 90 degrees, over in Space Center
Houston. If you’re looking at a building age point of view,
then I guess 1150 is still valid. If you focus on Space Shuttle, 1150
doesn’t do anything with Space Shuttle. I make that distinction
when I give tours, because we do the tours on this side of the building,
then we go over to 5 South, and I talk about how we transitioned from
a Space Shuttle training environment to a Space Station training environment.
I give a little bit of the history of the building just like I did
a second ago.
Ross-Nazzal:
Do you want to talk about the history of the building, what it was
built for, and then how it changed to support the Shuttle Program?
Swain:
Right. I’ll try to go through. You [asked] about a history of
the building. Your questions here follow along exactly the way we
give a tour almost. We start down near that lobby where we came in.
We have a hall of fame, and we show a lot of the pictures of the whole
manned spaceflight. This facility really wasn’t used for training
until the second Gemini flight. We’ve got a model with the Gemini
and the simulators. We have all the pictures on the wall of everybody,
the Mercury guys and beyond.
It’s a fairly old building. It’s been reconfigured many
times, as you can imagine, as we’ve gone through the different
programs. The building was for Gemini, and then it supported every
program forward, just like I mentioned with the Skylab next door and
what’s called 5 South now but at that time it was just Building
5. It was one building; there wasn’t a north and south distinction
back in those days. Again, we’ve changed as the different programs
have evolved. The astronauts, since they’ve been here at the
Johnson Space Center, have offices in Building 4 when it was just
Building 4. Now they’re in Building 4 South. So with Building
5 being in close proximity, it’s been advantageous to them.
We’ve had it for all training activities. Like I said, we’ve
conducted training since the second Gemini flight forward. We have
gone through a lot of equipment changes as technology advances, as
you can imagine too.
The facility wasn’t new to the Shuttle Program because it evolved,
like I said. Now starting to focus on the Shuttle, the high bay which
you’re lumping into room 117D, that’s the high bay area,
has two simulators there now. Link built the motion-based simulator,
and the logo is still on it. This was in the late ’70s. We’re
still using the same simulators we did then. We’ve retrofitted
them many times. We’ve gone from the mechanical flight instruments
that was prevalent in airplanes, and now we have the glass cockpit,
which is a term most folks are familiar with, the little TV screens
that depict the same kind of flight instruments.
We’ve gone through those sort of transitions, but we still kept
the core motion base and fixed base simulators. The motion base is
for the aerodynamic phases of flight, when the students—the
astronauts—primarily want to experience motion sensations. The
fixed base is for on-orbit training when you’d be in a zero-G
environment. Of course you don’t need those motion cues then.
The motion base is just forward-looking, when the astronauts are strapped
in their seats doing ascents and entries. It’s a simulator similar
to what you might find if you went to a major airline, except ours
can tilt back almost 90 degrees where the astronauts are lying on
their back. Then we launch it and shake it and put some audio launch
sounds into their headsets so it’s noisy.
That’s the simulator we use with the astronauts looking forward
out the front window, for ascents and entries. If they’re going
to do something on orbit, then we go to the fixed base, and we have
the flight deck that we have in the motion base but we also have the
middeck, which is where the galley is and the space potty, the WCS
[Waste Collection] System.
Now all the electronics, the technology that goes along with the computer
upgrades and things like that, we try to upgrade as best we can. The
contractors do that within budget and as technology comes along, like
the glass cockpit I mentioned or updating the computer system. A number
of years ago one of the rooms, 117A, was filled with computer equipment,
big IBM [International Business Machine] computers. As technology
has evolved that room has got a lot more bare, and it’s almost
a bowling alley there now, because technology is such that we can
do the same kind of simulations almost with a desktop-size computer
that we had to use big IBM type machines [for] in the past. The technology
has helped us there in reconfiguring the building.
Some minor things—as managers and contractors have rearranged
people and functions. In the past year we had a big effort, which
is ongoing today, where we’re reconfiguring Building 5 South
so a lot of the technicians that worked there were forced to come
over here to 5 North. We’ve had to double up on the office space
and those sort of things. Those sort of configurations happen all
the time around here where people get moved around, and offices change,
and a wall will get knocked out or something like that or an office
will be made. Those sort of transitions and things happen.
You have a question here about any kind of complications [from program
to program]. I don’t think there was any major complication
that I was ever aware of. [There] seemed to be enough of a window
between programs. In other words, there was enough of a window from
the end of the Skylab Program before Shuttle really cranked up that
there wasn’t a lot of overlap. As we moved from Shuttle to Station,
we had that whole building 5 South available to us. There wasn’t
any great infringement on Shuttle space in 5 North.
I’m seeing more now where Cx [Constellation Program] is coming
in, and we’re planning on Cx to be in the high bay too where
Cx comes in and Shuttle goes out. We’ve got an area set aside
already. The high bay is divided into three general areas, this is
the 117D area. The westernmost area is void right now of any Shuttle
simulators. The T-38 simulator is there right now, but the T-38 is
actually a small piece. The void area has already been allocated for
Cx. We’ll bring Cx in and populate that area as Shuttle winds
down. Then as the Shuttle simulators get disassembled and moved off
to some museum, then we’ll migrate to the east and add more
Cx simulators.
To actually say your question here, “is there any transition,”
I’ve never heard of anything like that kind of complication
from any sort of transition. Officially the building began supporting
the Space Shuttle Program from the beginning of the Shuttle Program.
It was late ’70s they started building Shuttle simulators here.
They were doing some training down in the Cape [Canaveral, Florida],
but it came here soon because like I said the astronauts live here
and try to stay away from travel problems going all the way to the
Cape for training.
Let’s see. “How has it actually been supported, the Space
Shuttle Program, Building 5?” We’ve supported it all along.
It has been a prime simulator, the prime simulator almost. A lot of
that is in that flyer that I gave you too. It’s saying the same
kind of thing I am, with a little quicker way of doing it I’m
sure. We’ve been here in support of the Space Shuttle Program.
We talked a little bit about how it’s been modified. The Shuttle
simulators haven’t really been modified except with technological
advances and vehicle upgrades. The instructor rooms along here—again,
just being an office type of environment, have been modified from
a technology point of view as things got more refined and the equipment
got smaller. Then we put carpet on the floor and amenities and things
like that. They’ve been modified as the Shuttle Program has
evolved.
When the Department of Defense [DoD] came, we had double doors and
curtains and all the things that the Department of Defense would come
along with. The building itself was modified to accommodate Department
of Defense activities. When the Department of Defense left, then a
lot of those things were taken out, and we’re not quite as tight
as we used to be.
The building here has been always set aside as a nonvisitor area when
the regular visitors were allowed on site. It’s still a controlled
access area, even for employees. You have to have a need to be in
here; you can’t just wander in more or less like you can in
some other buildings. Even in the old days, when the tourists roamed
around JSC, they weren’t allowed in this building without being
in here for a tour or whatever it might be. We’ve gone through
a little bit of an evolution going into the DoD and working with the
DoD for a number of years, and then when the DoD left then we came
back and reconfigured some things in that regard.
Now you say here’s an example of the mission control and the
FCR [Flight Control Room], the Apollo MOCR [Mission Operations Control
Room] landmark. We’ve had different folks come through suggesting
we set aside a portion of the building, and we’ve always tried
to tell them that because the whole building is pretty much utilized
we anticipate it to be continued to be completely utilized. We’ve
fought the idea, the philosophy, or the suggestion that maybe we would
set aside something as some sort of historical area, like they have
done in the Mission Control Center. We won that battle because we
just don’t have the space to set something like that aside.
We’re more than willing to let the Smithsonian or some other
museum take the simulator away one day, but to set aside a portion
of the building or something like that we’ve always fought that
and said no, we don’t want to do that. We need the building
in its entirety. Even today, just with people coming and going and
such we find ourselves wrestling on many occasions on just who can
be placed where and where can we put a piece of equipment.
In fact, one of the efforts that’s come up in the last couple
weeks is finding a place for some more employees and developing an
office environment for them. To try to set aside some kind of an area
like you use in your example here on the sheet, I don’t think
we’ve ever contemplated that.
You say, “Is it reconfigured for each Space Shuttle mission?”
Yes and no. It’s not reconfigured structurally in any kind of
horrendous fashion, but every mission is unique. The simulators are
reconfigured for the next mission. If I were an astronaut, and I was
two or three flights away from my mission, and I came over here to
train, I would have to know that the simulator was configured for
the prime crew, the next guys that were going to go up, because we
do have different payloads on board and different flight profiles,
and crew desires sometimes.
So some of the configuration, if it’s payload-unique or maybe
vehicle-unique, they do get reconfigured. We don’t do a lot
of major structural reconfiguring, obviously, because the simulators
are bolted in place. But yes, the panels and some of those things
do get reconfigured. Obviously the software loads, the actual software
loads that drive the simulators, the computer loads, those all are
very flight-unique. They’re always geared toward the next flight,
the prime crew. If I were a downstream crewmember, then I’d
have to just wait until it was my turn. Then I’d get my flight
profile load.
You see that in the flight data file books that are produced here
at the Johnson Space Center, the checklists that the crew uses. They
have tons of those it seems at times. They’re all flight-unique
as well. The flight data organization brings those books over here
for the crews to use, and they have to reconfigure all those for every
training session to make sure the books are right there for the crews
to use. In that regard yes, we do configure mission-specific.
Ross-Nazzal:
Can you explain more about the payloads?
Swain:
Well, not so much now because we’re so Station-related. In the
old days where every Shuttle had a different kind of payload on board,
a different satellite they were going to launch or whatever, it was
somewhat of a nightmare because every flight was unique. You’d
go in the simulator, and the panels would be laid out for one particular
group of payloads, and the books would be up there for that payload.
The technicians would have to scramble between sessions and take those
out and put the next one in for the next mission, a different mission.
Sometimes that was like a daily or weekly type of a configuration.
They’d have to work between two training sessions and take out
STS-X and put in STS-Y, and then later go and put in STS-W or STS-Z,
and they’d have to do those sort of things as an example.
Nowadays, because we’re just pretty much going to the Space
Station all the time, it’s not quite that much. Plus we’ve
got to the point where a lot of those unique things are on laptop
computers that the crew has, so they can just type in and call up
a lot of the data they need on laptop computers. They don’t
need a whole hardware panel to be ripped out and a new one put in
in its place or anything like that. Like I said, in the past where
every Shuttle had a different kind of payload, it was really an effort
a lot of times from a maintenance point of view to keep it configured
properly.
Ross-Nazzal:
You also mentioned crew desires.
Swain:
Well, yes, a lot of the crews for whatever reason, I can’t get
into their heads, but they would say, “I want this book over
here, or I want this, or I want that.” We have a big wall of
lockers in the middeck that are actually like the ones on board the
Space Station to some degree. Sometimes certain things, like the in-flight
maintenance tools, the tools that the crew would use to repair something,
are in a certain locker. Then I’ve gone there, and that locker
has been moved down over in the lower right hand corner where it used
to be up in the upper left hand corner. You do some research and they
say, “Well, this crew, they like it down here.”
It’s not like a major vehicle modification type of a change,
it’s just those little crew desires type things. The crew says,
“I want my locker that has my clean socks in it to be out of
the way because I don’t wear socks,” or something. So
you can put it way over here in a corner. Versus, “I change
my socks all the time, so I want it right here where I can get to
it.” You have those sort of things. The crew has their little
particulars like that sometimes, and the lockers get moved around.
That usually doesn’t affect us, like I said. We don’t
change the position of the seats or the control stick or something
like that. Obviously that’s going to be standard across the
board.
Ross-Nazzal:
In terms of the vehicle uniqueness, can you describe that for us in
terms of the fleet, how it changed from Columbia to Endeavour,
especially for you?
Swain:
I guess the way they built them in California there was some nuanced
differences. We would have to say okay, this particular flight is
going to fly Atlantis. Atlantis, it’s configured a certain way.
Those changes weren’t great, but they did have some. So our
folks would have to accommodate that at the time. There doesn’t
seem to be a whole lot of that going around now, since we’re
just down to the few. But I know Columbia, because it was eventually
designated as the Spacelab Shuttle with the Spacelab module in the
back, there was some uniqueness about it. The software loads, because
of the center of gravities and the weights and balances and things
like that, differences in the vehicles come into play. Again, back
when there were many different types of missions.
When the Hubble flew, it was a little different because they had a
whole different launch profile than the missions going to the Space
Station. So there was a lot of training that wasn’t needed for
Hubble, but of course it is done on the Space Station, because the
Hubble didn’t rendezvous with the Space Station. Their launch
inclination was completely different than what we use for the Space
Station. So those sort of things factor in: the launch profiles and
the software loads, probably more so than the configuration of the
vehicle. Of course, now that we’re done with Hubble, just about
everything is going to be Space Station from now on. It’ll probably
settle in pretty tight now, there won’t be a whole lot of configuration
changes.
“Any specific Space Shuttle mission that stand out in your memory?”
That’s hard for me to say. I’ve been here since ’81,
and I worked in some fashion, or at least been associated, affiliated,
or in the know of every one since STS-1. All of them have some uniqueness
to them. We had the first night launch. That was played up for a while.
That was STS-8. In fact, that was one of the ones I worked. Of course,
the Challenger and Columbia [accidents] always stand out in your mind
over the years.
Ross-Nazzal:
Were you working STS-1?
Swain:
No. I interviewed for this job before STS-1 flew. Then the way it
was portrayed to me, [President Ronald] Reagan during his inaugural
address scared some people about all the cost-cutting he was going
to do. So they called me up and said, “Well, just hold your
jets, don’t come here just yet, we’re going to wait and
see what Reagan really does.” I was on hold for a number of
months before I came here. By the time they hired me, we had already
flown STS-1. But I did get here in time to participate in [STS]-2.
I left after Challenger and went off and started working Space Station
and a lot of the Return to Flight tasks initially, as well, from Challenger.
Then I stayed pretty much with Space Station until ’95 or so.
Then I got back in the Shuttle business. The Return to Flight after
Challenger of course was a high point. From there forward, I didn’t
work a whole lot of Shuttle missions until like I said ’95.
So I don’t have a lot of insight into those flights that flew
from the Return to Flight after Challenger up to ’95 or so.
Ross-Nazzal:
Anything unique in any of those missions in terms of things that you
had to do here in terms of training, or maybe something happened on
flight that you were called on real-time?
Swain:
Yes, I was going to touch base with that here on the real-time support.
The DoD was a big thing. NASA has always been open. Their charter
is to be open to the public, more or less. I bring this up a lot of
times during my tours. I say that it’s your space program as
taxpayers. So when DoD came in here, that was a disruption. I came
from a military background, so it wasn’t a big deal to me to
live in that world. But a lot of people, the kids and others coming
right out of college never had any kind of military experience. It
was a real shock to them to fall in and have to work in a DoD environment.
The DoD was something that was in front of you a lot of times. To
a lot of folks it was different. We don’t have it now, the DoD
has quit using the Shuttle. We’re back pretty much an open environment.
There’s been many different instances when we do real-time support.
For every Shuttle flight we set aside, and it’s usually the
fixed base, as a flight asset that can be called up in a moment’s
notice [and] an instructor team. Usually the team that worked with
the crew is called in, and they do the real-time support. There’s
been numerous occasions over the years. I can’t specifically
recall one, where something has happened on orbit where the crew needs
to come up with an impromptu type of activity. Mission Control, the
flight controllers, the engineers, and everybody talks about it.
Then we’ll come here and actually run the test case in the simulator.
Come with a crew [and] instructor team. They’ll go through the
whole exercise, because all of our computers we use here are the same
computers they use on board the vehicle. So the only thing we’re
lacking in our simulation world versus what they’re going to
see on orbit is the zero gravity type of environment. So the way the
software would interact or not interact or something like that would
be seen here. So we’ve had instances where we’ve tested
out different things.
Any kind of a hardware thing, like they’ve had situations where
they actually had to fabricate some kind of device, they’ll
usually go to one of the other facilities for that. They’ll
go over to Building 9 maybe and actually build some kind of a tool.
They’ve done that on different occasions. They’ll do that
usually in some other lab, to see if a torque wrench is going to be
strong enough to do something or whatever it might be. Over here,
we have had instances where we’ve come and run test cases in
our simulation just to see how the vehicle is going to react, and
if it really can be done that way, if the systems will support a particular
configuration or whatever they come up with. We’ve done that
in the past. I’m sorry I can’t recall any one specifically.
We always set aside a simulator for that purpose.
We continue using the set-aside simulator during training, but it’s
always known and advertised that if a generic crew is here doing some
routine training, and all of a sudden there’s a mission up and
they have to be booted out because we’re going to run this test
case, that falls in the purview of our capabilities to do and have
happen. We do set aside a simulator for that purpose. For that reason,
we protect the building from any kind of software load development
or upgrade. We say, “No, you can’t do that till after
the mission lands because we don’t want to do anything that
might disrupt anything we may have to test.” Plus we don’t
want to take a lot of time. We have certain time constraints. We have
to be able to react and come and run those test cases. So we don’t
want to have to reload the whole simulator or reconfigure it in some
fashion if we need it right off the bat.
Ross-Nazzal:
How long would it take you, if you had to prepare for a new mission,
to get these simulators ready?
Swain:
You’re talking about one of these real-time support type of
things, or are you talking about just in general?
Ross-Nazzal:
Real-time support, and then also when you switch out.
Swain:
Well, real-time support has a two-hour constraint. There’s a
two-hour constraint for some things, and there’s a four-hour
for something a little bit different, but that’s for the real-time
support. We know that we have to be able to come over here and do
whatever we need to do to have the machine ready for a real-time test
within two hours. That means calling in technicians from home, if
it’s on a weekend or anything. There’s people on call
for those sort of things. Like I said, usually the instructor team
that worked with that particular crew are the ones that know that
when the flight is up that they’re on call on a moment’s
notice, well, two-hour notice. We bring them in. Either they make
themselves available, or they make sure that somebody else is available.
To prepare for a mission, that’s just an evolution thing. They’ll
start working up the books across the street in Building 35 where
the flight data file, the checklists, are produced. They’ve
already started that process. So those books for the next flight will
start showing up here, like I mentioned earlier. It’s just an
evolutionary thing. There’s never really a feeling like we’re
done with this and now we have to go out and reinvent the wheel type
of thing.
The vehicle itself, like I said, doesn’t change a lot. The seats
don’t get moved around and such. The stick is still there. The
instruments are still there and things like that. There’s no
kind of flight configuration that has to take place in that regard
for us. The books and the software loads are in development for future
flights. We get routine statuses on those. We’ve got several
in the queue at any one time. STS-X will end, and they’ll do
a software dump. They’ll dump that software load, and they’ll
do a software [load] for STS-Y. Then they’ll use that for a
four- or six-hour training block. Then those guys will leave, and
the technicians will go out and reload the simulator for STS-W. Our
schedule has that factored into it, like a 30-minute load change.
We have those depicted on our schedule. I can show you that, where
there’s just little blocks of time between training periods
where they actually reload the simulator. That’s just an ongoing
thing.
Then in the background, the United Space Alliance, they’re producing
these software loads, and like I said they’re in a queue, and
they’ll come to us and they’ll say, “Okay, STS-362
load is going to get dropped this weekend,” and we’ll
start testing it. Then they’ll go through that. STS-362 is way
downstream, but by the time we get there, it’s been perfected,
and it’s ready to be used whenever we need to. Did that answer
your question?
Ross-Nazzal:
Oh yes.
Swain:
Okay. Let’s see. We talked about the real-time support. We have
been called upon to work malfunctions while the crew is in orbit.
Yes, yes, we talked about that. I hope I covered all that. We do that
for the Space Station as well. There’s always that option there
for the Space Station simulator to test something if they needed to.
I’m sure in the archives somewhere—PAO [Public Affairs
Office] probably loves those kind of things. There’s been situations
where the crew had to fabricate something —I remember times
when the crew was up there and a particular procedure was going to
be tried because some kind of a workaround was required. They’ve
come over here and tested it out before they actually told the crew
to go do it in the real vehicle. I know that’s happened before.
Let’s see. “Describe a typical Space Shuttle simulation,
test, mission. When your facility is running a simulation, how many
people work in the facility.” Yes, this would be a good one.
The crews come here usually in a shirtsleeve environment just like
we are in most cases. Although we do suited sims [simulations], and
the JSC suit techs [technicians] will dress them up in the big orange
suits, and they’ll do what we call a suited sim.
The typical training period is about four hours long, but it can go
six or eight. In fact, right now we’re in the middle of a two-day
sim. Sim actually goes along for two days. The crew won’t be
here all the time. They’ll go home, depicting that they would
go to bed, of course. They’ll go to lunch, and that would be
a meal period or something like that. Depending on the training scenario
syllabus, we do have varying lengths of training time. I’d say
the typical training period is a four-hour block of time. It’s
like 8:00 to 12:00 and then 1:00 to 5:00 or whatever, however the
day plays out.
Once a crew is named, they’ll also get an instructor team named.
That individual instructor team follows that crew through their whole
training year, year and a half, two years, whatever it is. Of course,
some instructors go on vacation, there’s substitutions in there,
but that training team pretty well stays mated up with a crew, at
least for our facility here. The core team is made up of five people.
Four of those people are experts on different capabilities of the
vehicle.
There’s a communications instructor that’s an expert on
all the communications on board the vehicle: uplinks, downlinks, all
those sort of things. A systems instructor knows all about the different
systems: the auxiliary power units and the fuel cells and all, any
kind of system. The control prop instructor knows all about the main
engines, the SRBs [Solid Rocket Boosters] and all the reaction control
jets. He’s also an aerodynamics person for the ascents and entries,
again control and propulsion. Then you have a DPS (Data Processing
System), knows all about computer stuff. Then you have a team lead.
The team lead choreographs the training and makes sure the training
syllabus and all the training objectives are met over the duration
of the whole training year, year and a half, whatever it is. Plus
he oversees the training activities of any one particular training
session and makes sure that items in the script are executed on time.
Now the way we do training is we have scripts. They’re just
like as script you might find if you had in a movie or a play. It
would say something like “20 seconds after liftoff, APU [Auxiliary
Power Unit] number one fails. Thirty seconds after liftoff, fuel cell
dies. A minute after liftoff, main engine number three fails.”
It’s like that.
That’s what the script is. Of course, the training objectives
are mirrored in the script and vice versa. The team lead has that
script, and he makes sure each one of those instructors I mentioned
puts their malfunctions in on time. He can also sit back and look,
and if he’s got a new crew and they’re struggling, then
he can pull a couple of those malfunctions out of the script until
they come up and they’re better. At the same time, if he’s
got a crew toward the end of their training, they’re very proficient
and they’re up there and they’re having too good a time,
then he can actually inject more malfunctions in to keep them busy,
to keep them on that sharp edge. So he has that ability to do that.
Then that team grows depending on the flight profile. If they’re
going to do a rendezvous with the Space Station on a particular day,
then a rendezvous instructor would probably be part of that team.
If they’re going to do some robotic arm work, a robotics instructor
would show up in the instructor station right across the hall here.
If you had a particular payload, like when we had the Hubble mission,
we’d have a whole roomful of Hubble experts at times that would
come over and participate and oversee and be part of a particular
training lesson or period of time.
Again, that’s the way we do training in this facility. We don’t
do a lot of mechanical hardware type of training. They go over to
Building 9 for that, if they’re actually going to go move big
things around. Over here it’s operations, procedural, those
kind of things. In our simulators, all the circuit breakers, all the
switches, all the knobs, the dials, everything like that are all functional.
You go to some of the other mockup facilities, the switches are there,
but they’re just dummy switches a lot of times. So if an astronaut
is going to have to learn how to unbolt the mission specialist seat
and fold it up when they get on orbit, he might mess around with it
over here a little bit, but he’s probably going to get trained
over in some other facility to do that. Our technicians will do it
here, because that’s not the training functionality that we
advertise for this facility as such.
Then like I said, the training period, that four-hour block, can either
be what we call standalone training, where you have an instructor
station full of folks and you have a crew. It’s like one-on-one
training. We can take this facility and integrate it with Building
30, and we’ll have a whole flight controller team over there,
the flight director and his whole entourage. They’ll be going
through the same training activity. We can also put an astronaut in
the water tank out at the NBL [Neutral Buoyancy Lab], and he can be
talking to the guys here and talking to the guys in 30. The simulation
that’s going on right now is we’re integrated with the
Space Station simulator next door and the Mission Control Center.
Electronically we can link this building up and have any period of
time, like the one we have now, a two-day sim, or a four-hour block
of time, with other facilities.
We can also link in with Marshall Space Flight Center over in [Huntsville]
Alabama and have an astronaut over there, or at least the Payload
Control Center over there, talking to us, going through the same training
exercise. We can do the same thing with Moscow or Japan. So we can
have a worldwide training exercise going on, almost, if we wanted
to, where everybody’s talking to everybody else and going through
the same simulation, depicting an actual mission if we wanted to go
that far with it. We’re not an isolated building and just a
one-on-one type of training here. We can integrate it, just like we
are right now, with other facilities and have this big full-scale
type of a training situation that looks just like a real mission.
Ross-Nazzal:
Can you talk about the ascent/entry simulations that are done here?
Swain:
The ascent/entry simulations, we do those in the motion base where
we have the hydraulics. We have an instructor room right across the
hall that’s hardwired with the motion base simulator. The astronauts
in this case would just be the four primary astronauts that would
be up on the flight deck of the vehicle. Again, it could be usually
four hours or less sometimes, depending on whatever the training syllabus
calls for. It could also be integrated. Obviously we probably wouldn’t
be integrated with Marshall because they’re more on-orbit payload-oriented.
The same thing with Moscow. We do integrate with the Mission Control
Center and do ascent integrated sims. Usually about the last two or
three simulations a crew does before they go to the Cape to launch
is a bunch of ascent integrated sims with the Mission Control Center.
We can integrate them just like we would some big full-blown on-orbit
type sim.
It’s usually a four-hour block of time. In motion, if it’s
ascent and entries. Again, it’d be shirtsleeve or suited depending
on whatever is called for in the training syllabus. We do ascents,
since ascents are short duration, usually during a four-hour block
of time we might do four, maybe five, or three ascents, depending
on which kind of ascent we’re doing. A return to landing site
where they go up, go out over the Atlantic, and have to come back
and land at the Cape because of some sort of malfunction, those are
usually around 20 to 30 minutes. If they’re going to go all
the way to Spain and land there, then that’s usually 30 to 45
minutes, depending on the flight profile and how long they want to
go.
Again, it gets back a lot of times into this team lead. If he wants
to do the whole profile and have them go all the way across and land,
then it’s a pretty good chunk of time. If he sits there and
says, “Okay, you guys have met your training objectives, we
don’t have to continue this on and go all the way and land in
Spain, let’s reset and do it again,” then we can get more
runs in. An ascent, like I said usually you get three to five different
ascents. RTLS [Return to Launch Site] or a TAL [Transatlantic Landing]
where you go over to Spain, or you just abort to orbit. Again, three
to five per period, for training periods in the motion base.
Entries, you can even get more of those depending on how high you
want to start. If you want to start at 50,000 feet and just do a bunch
of landings, well, you can just do those all day almost. You can get
a whole bunch of those in in a four-hour block. If you want to start
off and do a deorbit burn way out over the Indian Ocean somewhere,
go through that whole profile and then land at the Cape, well, then
it’s going to take you a little longer. It’s going to
be 30 minutes, 45 minutes or something like that.
So again, it depends where the particular crew is in their training
syllabus and how proficient they are. Maybe sometimes they just want
to shoot some landings. They might want to get some proficiency. Or
the commander might want the pilot to get a couple landings or something
like that. That can be adjusted. Then usually they work with the team
lead and adjust that on the fly during the training period. Did that
answer your question there?
Ross-Nazzal:
Oh yes. You spoke a little bit about the DoD earlier. Did that complicate
simulations for you over here?
Swain:
From a standpoint of vehicle and training, it was done the same way.
The only thing the DoD complicated was just the environment. I worked
the first DoD flight [STS 51-C]. I was a control instructor. I was
a control instructor for other missions at the same time. From the
standpoint of what you did and what you trained the astronauts to
do, from a control propulsion instructor point of view, it was pretty
much the same, other than the payload was different. The vehicle and
those sort of things were pretty much standard. The systems worked
the same way. An auxiliary power unit is going to work no matter what’s
on board, you might say.
The only thing that disrupted us or was different from a DoD point
of view was just the administrative things you had to do, just the
DoD stuff. You had to shut the door, you had the curtains across the
door, you lock stuff up in a safe, you don’t leave stuff out,
need to know, all those DoD type of constraints. No, there wasn’t
any training difference from an instructor point of view. The vehicle
still operated the same way. You just couldn’t talk about it.
You tried to not talk about it, because you didn’t know where
you might bleed over into something.
If you talked about a launch inclination or a vehicle weight or something
like that, that could maybe in somebody’s eyes be giving away
some kind of a secret or identifying what kind of a payload was on
board or whatever, then you tried to stay away from those kinds of
discussions. As an instructor teaching then, it wasn’t that
much difference from one flight to the DoD flight. You still instructed
the same way, and the systems still basically functioned the same
way.
Ross-Nazzal:
You mentioned you were an instructor. Any memorable flights that you
were an instructor for?
Swain:
Well, after the first four flights at STS-5, we started the alignment
where an instructor team was matched with a crew. So I worked a little
[STS]-2 and then [STS]-3 and [STS]-4. Then when [STS]-5 came along,
they assigned a particular instructor team to [STS]-5. I jumped from
[STS]-4 to [STS]-8. That’s the way the rotation went. At that
time, I think we had 6 or 8 instructor teams. You would be assigned
to a flight, and then you’d follow them along, like I mentioned.
Then when you got to the top and your crew flew, you went to the bottom
of the ladder or the bottom of the barrel, whichever way you want
to look at it. Then you worked your way back up as the other flights
ahead of you flew. Then you went back down.
That’s the rotation. So I worked [STS]-4. Then some other teams
worked [STS]-5, [STS]-6. Then I got a piece of [STS]-7 because I was
working a payload on [STS]-7. I worked [STS]-8, which was the first
night launch. It was also the first black astronaut, which was Guy
[Guion S.] Bluford. I worked that. Then our particular instructor
team, we were the backup instructor team for [STS]-9, which was the
first Spacelab with [John W.] Young and [Brewster H. Shaw]. Then from
8 I jumped to the first DoD flight.
Our instructor team got the reputation, that’s probably not
the right word, but we got tagged as the DoD instructor team, because
we knew how to do all that DoD stuff. Again, getting back to your
question, perhaps the administration of that was probably more of
a disruption than the actual training, because you did have to go
through all those [procedures]. Like I say, you always had to keep
all your books locked up and things like that, where the other teams
didn’t have to worry about that. So we got named or labeled
you might say the DoD instructor team. Then I became a team lead.
I got a different rotation. I worked a couple flights, then I worked
the Challenger [STS 51-L]. I was the team lead for the Challenger.
That was pretty rough. Of course, after Challenger the whole program
pretty well shut down for a couple years. At that time I left the
Shuttle business, like I mentioned earlier, and went over to start
doing Space Station stuff and Return to Flight evaluations that everybody
was involved in at that time, trying to find the fault and correct
it and make sure it doesn’t happen again. That was my coming
up through the ranks as an instructor and a team lead.
Ross-Nazzal:
Did you have a specialty before you became a team lead?
Swain:
I was a control propulsion instructor. I did that from ’81 until
’83 or ’84. Then I worked a couple years as a team lead.
Then Challenger. Then everybody was in neutral, you might say, there
for a while.
Now you do ask here about how many people work in the facility. That’s
the astronauts and that’s the instructor teams. Even today,
the instructors don’t reside in the building. They are over
in Building 4. The people that actually reside in the building are
all the technicians that keep the simulators up and running. There’s
probably hundreds of those kind of folks in nooks and crannies all
around here. The two rooms right next to my office here have technicians
on call. They’re software technicians and hardware technicians,
and then we have a command center, a command post area that has the
folks that monitor all the simulations that are going on in the three
simulators.
We have the fixed base simulator, the motion base simulator, and then
across the street in Building 35 we have another fixed base simulator.
So those three simulators, when they’re all cooking, we have
our command area that has technicians sitting in front of each one
of those locations monitoring the three simulations. Those are the
guys that are operator type people. If the instructor has some kind
of a problem, simulator dies, then they call, and the PA system comes
on, and they start calling people in from these two rooms right adjacent
to us here. These hardware technicians, software technicians, and
all those kind of folks start coming out, fixing it, and repairing
it or whatever it might be.
You have 100 people in the building that are just here doing regular
work or on call to support simulations. They come into work at 5:00
or 6:00 in the morning and get it prepped. Then they’re here
after the evening when formal training shuts down and getting ready
for the next day. The same thing is true next door in the Space Station
side as well. Same philosophy. You have a whole group of technicians
over there that do that kind of stuff and keep the simulators up and
running at all times. There’s a lot of folks, a lot of behind
the curtain type stuff that goes on around here, with different categories
of people.
We have people coming in here when formal astronaut training isn’t
going on using the simulators to build software loads, development,
and things like that. There’s a cadre of folks in here that
work in the building doing those sort of functions. Not to be confused
with the astronauts and the instructors that come in here almost in
a transient mode you might say.
Ross-Nazzal:
So do you have any idea how many people work a standalone sim versus
an integrated sim?
Swain:
It’s the same no matter what for us in the building, because
the simulator always starts off at that one lowest common denominator.
The simulator has to be up and working. If it’s an integrated
sim where we have to integrate this facility outside the confines
of Building 5, there’s a group that sit up on the third floor
that do that, as well as the instructors in a room right across the
hall. There’ll be instructors in there if we do an integrated
sim and more. If you’re doing a standalone or integrated, the
technicians that actually keep the simulator up and running, that
happens no matter what, it’s the same.
Let’s see. You say here simulation versus test or a mission.
Those technicians are always here. They’re going to help with
a mission like we talked about, the real-time support. Tests, the
same thing. If a simulator has to be running, there’s got to
be technicians here no matter what somebody’s doing, some kind
of software development or anything.
Let’s see. “As the program has matured, from the first
four test flights to operational status, for instance, or the increasing
complexity of flights over the years, how if at all, have operations
changed within the facility?” I remember when we used to have
ejection seats on the first four flights. Then the ejection seats
were removed. That was a little bit of a training difference because
there were certain radio calls that the Mission Control Center didn’t
make anymore when there wasn’t ejection seats. So that was different.
The Spacelab lab that actually got dropped in the payload bay, that
was different. We had a Spacelab simulator here. That’s where
the T-38 is now. It was a big silver box, and inside it was configured
to look like the Spacelab. After Columbia [STS-107], that was the
end of that. That was all taken out. The shell was left in place.
Now we’ve put the T-38 simulator inside that enclosure to accommodate
the T-38 simulation.
Once those first four flights flew, then we just kept on going. The
facility itself didn’t change because of that. I think the facility
probably changed more because of the DoD, like I mentioned earlier.
When DoD came in, we had to start doing things differently. We used
to have a guard sitting in the lobby. We had card readers. You had
PIN numbers. The facility has gone through probably maybe even more
of an evolution than the vehicle itself has in some regards. We had
mirrors, and cameras, and you put your card in and it would read it.
Then you’d put your four PIN numbers in. We had those kind of
evolutions happen around here all the time. That’s probably
more of an evolution than anything.
Let’s see here. “Describe some unique equipment in your
building.” Well, I don’t know. I might have answered that.
Years ago this building, in the far northeast corner, had a water
tank. The water tank, you can go online and see some old black-and-white
photographs from the Apollo era, or maybe even before, where they
actually had a big water tank, and you can go there now, and see scratches
in the concrete and I-beam looking devices embedded in the concrete.
It was probably a support structure or something like that. Now we
use it for something entirely different. Even before they had the
WET-F [Weightless Environment Training Facility], which was next door
in Building 29, they had a tank here.
Then it went to the WET-F, and now the WET-F is the NBL at Sonny Carter
[Training Facility]. That’s been a curious thing. The NBL guys,
they started off their career in the WET-F, and they think they were
first from the get-go, and we always call a timeout on them and say,
“No, we had it in our building before you guys did.” I’ve
actually sent them pictures. They’re like, “Oh my gosh.”
Of course, they’re younger guys, and say, “Oh my gosh,
I didn’t even know that.” I say, “You go back in
the NASA archives, and they actually had a water tank here in this
building many years ago.”
Our motion base, again like I said, is probably similar to what United
or Delta or uses in the way of having a big cockpit environment up
on hydraulic legs that gives you the feel of motion. If we’re
going to do ascents, we can tilt it back almost 90 degrees. Of course,
Delta and United don’t have a need for that. So they don’t
do that, but ours can actually tilt back almost 90 degrees. What that
does, is give the astronauts T minus nine, T minus two, whatever the
training scenario calls for, to lie on their back.
When the motion starts, it’s vibrating, and they’re lying
on their back, and they’re having to reach things in an awkward
position as you can imagine lying on your back. That’s very
unique. We bring that out during the tours and show them that, if
we can. If we have a VIP that actually gets a chance to fly the motion
base, of course that’s something we always try to demonstrate.
That is very unique.
The fixed base is pretty straightforward. It’s got the same
kind of flight deck configuration that the motion base does, except
it has the aft station where you can look out through our visual systems
into the payload bay. We have the capability of generating in our
visual system all the stuff that’s going to be in the payload
bay, if we have special payloads, or either just the docking mechanism
where it mates up with the Space Station. They can fly the robotic
arm standing there and manipulate things. Back in the days of the
payloads we had all the different payload scenes out there, depending
on what type of payload we were carrying on a particular mission.
The forward visuals are very unique in that we have all the different
landing sites around the world. We can go to Zaragoza, Spain. Those
of us that’s been to Zaragoza, Spain, can actually look and
say, “Oh yes, that’s where the officers’ club is
right over there.” You can actually see those sort of things.
Of course the astronauts that have flown in different places in their
military careers, they make the same comments going to different locations.
Edwards [Air Force Base, California], and of course Kennedy [Space
Center, Florida]. [Marine Corps Air Station] Cherry Point in North
Carolina. Of course Zaragoza, Spain and a lot of the other landing
sites. That’s all part of the development process that the contractors
have to do, is produce those visual scenes.
We have those visual system capabilities. We have the weather phenomena.
We can put in cloud decks and those sort of things: day, night. If
a particular crew is going to launch at night, of course all the visual
scenes will be night. Or if they’re going to launch late in
the day and then they have to go over to Spain and land, well, we’ll
make sure it’s nighttime by the time they get over there, depicting
what it would really be like in real life. So we have a pretty good
visual system showing them what we need to to build the proper training
environment. That’s probably not overly unique in today’s
technology. I’m sure if you went to the major airlines, they
would have those same kind of capabilities. The day, night, and the
weather phenomena they’d have to have. The tilting of course
is probably very unique. Other than just the vehicle itself being
obviously unique.
Ross-Nazzal:
Can you tell us about the T-38 trainer?
Swain:
The T-38 trainer came on board four or five years ago. The trainer
itself is basically just the fore and aft cockpit of a T-38. In fact,
I’ve heard rumors that they actually just took an old T-38 and
just chopped it up. It really looks like that because a T-38 is not
a very big aircraft anyway. The simulator itself would probably fit
in this room. We had it in Building 5 South until about a year ago.
Then it went back to Arizona, when it went out there to some company
that was going to refurbish it and give it some new capabilities.
Then it came back. It’s got the glass cockpit and those sort
of things. We put it in the old Spacelab where the enclosure accommodates
its visual system. They have a real nice visual system. They need
to have a good visual system and instrument training.
Again, the box isn’t much bigger than this office, with the
simulator sitting inside of it with the visual system. Then outside
you have a desk with an array of computer screens that the instructors
sit at and talk to the students inside the trainer itself. We, the
Mission Operations Directorate instructors, the instructors that train
the astronauts here, do not train the T-38 simulator. The folks from
Ellington [Field, Houston, Texas]—a whole different directorate—are
the ones who come in here and actually train the astronauts. We don’t
do any of that.
Now, our technicians in this building, who keep the Shuttle simulators
up and running, only go up to just basically providing electrical
power to the T-38 simulator. If the T-38 simulator has some kind of
a software load problem, none of our guys in this building mess with
it. They have to go through their channels and their Ellington folks.
I don’t know who does that.
Ross-Nazzal:
One of the questions the contractor writing this nomination wanted
me to ask was has any of the hardware in the facility’s ever
flown in space.
Swain:
No, and we go out of our way not to have that. Because if you have
a space item, the configuration control on that stuff is a nightmare.
It’s just an administrative nightmare. If you bring something
into the building that’s really a flight item, you have to have
armed guards and bonded storage and just all kinds of bizarre things.
Now with that said, I’ll back off a little bit and say that
there may have been some stuff over the years. The point I’m
trying to make is we don’t encourage that. We don’t advertise
that. We don’t go out of our way to accommodate that for those
reasons I mentioned. A number of months ago, in the Space Station
side had a payload rack called the glove box. It’s the one you
see in the science fiction movies where they put their hands in gloves
inside this enclosed case.
Anyway, we got one over there that’s really nice. They brought
in a experiment that they were going to take up on board the Space
Station called SPICE [Smoke Point In Coflow Experiment]. That was
the acronym. What it was was they were going to experiment on the
flames of different gases, like argon gas or propane or whatever the
gases were, and the astronauts were required to learn how to adjust
this flame. So they brought in the flame-producing device and little
gas bottles, which was basically about like cigarette lighter, and
a 35-millimeter camera. They put all that assembly inside the glove
box. The astronaut part of the training would go in and manipulate
this.
Now the scientific results from that are null and void because we’re
in a one-G environment. But from a training point of view, the astronauts
actually got to manipulate that. Now whether all those devices, the
little adjustment and all that, actually ended up going to space or
whether it was just a training item I don’t know. Like I say,
we don’t go out of our way to try to bring in flight devices
and things like that here. Not to say that maybe some camera or something
like that hasn’t made its way in here. Am I answering your question?
Ross-Nazzal:
Well, I think she’s looking to see if there was anything that
has flown in space that has become part of the facilities here.
Swain:
No, most of the stuff that gets flown in space are individual items
that a person has talked a crew member into taking up there and bringing
back. I have a rubber mouse at my house that flew in space. It was
from [STS-8]. Dick [Richard H.] Truly was the commander, and Dan [Daniel
C.] Brandenstein—he’s a USA [United Space Alliance] boss
now—was the pilot. We were going to have eight rats going to
go on orbit as an experiment. We as instructors, were always talking
about these rats. The joke became, were they going to name the rats.
They said, “Well, no, we don’t want to name them, because
then you’d get attached to them, and we’re going to do
bad things to them. So we’d rather not name them.” Of
course, this went back and forth over the period of training over
six months.
Well, one day we were going to have an ascent sim, and we were going
to tilt the motion base back like I mentioned. I had a rubber mouse
at the house, I got it, and I tied a little string around it. I went
up there in the motion base, and I tied it off. I hid it behind the
glare shield. Well, when they tilted it back, this mouse comes tumbling
out. I can’t remember who the mission specialist was.
But anyway, I measured off the string just long enough where it would
hang right there in front of all three of them. We’re down there
in the instructor station, and we hear this, “Are you guys ready
to go to extended pitch?” That was a safety call we always had
to make to tell them we were getting ready to tilt it back. “Oh
yes, we’re ready.” “Okay, operator.” The operator
is the technicians that does the work, like I mentioned to you. “Okay,
extended pitch.” All we hear was, “Oh my God, oh, gee,”
all these kind of goofy sounds and laughter from the cockpit. Of course
they called us, “Okay, what are you guys up to down there?”
Well, what they did, Dan took that rubber mouse and put it in a little
plastic bag. They have to, whenever they take something on orbit like
that. They took it up on the flight with them. They brought it back,
and they put it on a plaque for me, and they named it. I took that
home. It’s hanging in my living room right now. But for just
general things, people have little flags and things like that, that’s
flown in space, and stuff like that. I don’t think we’ve
got any really big piece of hardware that flew in space that we can
come and say, “Oh, this flew in space.” Obviously the
Shuttle being a recyclable vehicle, we don’t have a big capsule
sitting out here on the grass or something that says, “This
was the Apollo X capsule,” or something like you see in a museum.
I don’t think we’ve got anything that really meets your
question like that.
Let’s see. We’ve got unique equipment. We talked about
all the uniqueness of it, yes. DoD classified, we’ve really
beat up on the DoD here. Measures taken to protect classified information.
I think probably over my talking I might have covered that particular
item. Main contractors. Well, when I got here, Link—in fact
we’ve still got the logo out there on the simulator itself—actually
built the simulators. Link evolved to Singer-Link. They were Singer-Link
for a while. Then they went to CAE-Link, which was a Canadian outfit.
Then I want to say there was something after CAE-Link, but I’m
not sure what. Then they’re Raytheon now. There might be some
really old folks still around, if we could find them, that could go
back, could say, “I worked for Link,” or, “I worked
for Singer-Link,” or something like that. I’m sure around
the area here in the Clear Lake, there’s a lot of those kind
of folks that could say, “Well, I worked for these different
companies.” That’s on the simulator side.
When I got here the instructors were comprised of Rockwell International
instructors, McDonnell Douglas instructors, Ford Aerospace instructors,
NASA instructors, civil servant types. If we had an IUS payload—IUS
was inertial upper stage—Boeing made that, so you’d see
a Boeing employee in here every once in a while. It stayed that way
until probably about ’85. Then NASA decided they wanted to put
everyone under one contract. That’s when the STSOC [Space Transportation
System Operations Contract] came along. STSOC contract came in and
consolidated all those instructors.
So Ford Aerospace and Rockwell, McDonnell Douglas—all those
people had to become STSOC employees or either get another job somewhere
else, within their company or whatever. STSOC was all the instructors.
Of course, NASA civil servant types were sprinkled in there. Then
we went into a whole long litany of contracts. I think there was some
other SOC type of contract in there. Basically, it was the same folks.
It was just a different company type alignments. Then it went to,
SPOC. It’s Space [Program] Ops Contract. But what’s interesting
is just this year, we’ve changed yet again. All the contractors
here in the building were USA, United Space Alliance, contractors.
They went from the SPOC contract to the FDOC, which was the [Facilities
Development and Operations Contract].
USA had an offshoot called USASO, which is USASO (Space Ops [Operations]),
and Cimarron. So right now, half those technicians are either Cimarron
employees in the technical side of it, or they’re USASO if they’re
in the ops configuration, like all the people that do ops back there
in that command post, the sim control area, they’re USASO. But
all the technicians here on the other side of the wall, they’re
Cimarron employees.
Raytheon was part of the Space Station simulation, and they handed
over to USA a few years ago. So we don’t get a lot of Raytheon
in the building right now. They have contracts at Building 9 and out
at the NBL. The flight software load development are USASO. The ops
here in the building is USASO. So there’s been very much of
an evolutionary progression of these different contracts that get
changed as they try to build a little bit more of an efficiency into
the system or cost savings and things like that. That certainly has
happened over the years.
The biggest one I think was really when we went to the STSOC, and
that happened about the same time Challenger did. Where we had that
very diverse cross-representation from many many aerospace companies,
and it just went all under one umbrella, the USA umbrella at the time.
Then since then it seems like they would just change the contract
name and employee benefits. I’m NASA, so I’m not privy
to a lot of that kind of stuff. How the benefits and 401(k)s and those
sort of things factor in, but I hear it from the employees a lot of
times. Yes, on this side of the building, with the exception of the
astronauts, there’s no NASA here except me.
On the other side of the building, it’s almost that way. You
might be able to find a NASA instructor there, but I think it’s
just about been taken over by all USA or contractor type instructors
and technicians. The technicians I know are all contractor, all USASO
or Cimarron. We have a small cadre of Teledyne Brown employees that
work Space Station because they work out of Marshall for the Space
Station Program Office. They’re Building 5 Space Station type
of folks, even though their offices are now up here in the 5 North
area.
Then sometimes there’ll be a sprinkling of other specialty,
like the computers. We still have IBM people that have their influence
over the Space Shuttle computer because we still have the same computers
here. You see those kind of folks in the building and come to meetings
and what have you too.
“Who would you suggest we interview?” Well, I could send
you an email of some of the guys who’ve retired and moved along.
A lot of them are still around. We’re losing a lot here in this
building because of the contract changeover I mentioned just happened
this year. We had a lot of old gray-haired guys like myself going
out the door. Not a lot left. Depending, of course, on how far you
want to go back. If you want to go way back, you really are losing
some. There’s probably a pretty good core of folks still around
if you could find them. One person I know that was instrumental in
hiring me was Frank [Francis E.] Hughes. I’ve got his card here
somewhere I thought. He works out the back gate by the credit union.
I keep saying Textronix, but I don’t think I’m pronouncing
it right.
Ross-Nazzal:
Yes, I think it’s like Tietronix or something like that.
Swain:
Yes, it’s something like that. Frank is still around. I’ll
probably see him this afternoon. Hiram Baxter, who’s been here
for 41 years, is leaving. Today is his last day. He’s a USA
employee. Probably see a lot of those guys out at the Gilruth [Center]
this afternoon myself, because they come out of the woodwork sometimes
for those going away parties. Frank would probably be good. He’s
a history buff anyway. He came to work in NASA I think right out of
school. He was at the Cape for a number of years as a young kid when
they did a lot of stuff down there. I’m sure he could elaborate
and probably give you all kinds of insight on this facility, because
like I said he hired me back in ’81, and he was my boss for
a number of years, and then he left, went one direction, I went another.
Then we rendezvoused, and I worked for him again. I still give tours
to his folks and to him. I see him all the time around here. He’d
probably be the best source, I’d say. I know he’s in the
local area still working here. Some of the other ones may be in the
local area, but they’re probably on the golf course or something
like that.
Ross-Nazzal:
Enjoying their retirement.
Swain:
Not only that, but he loves to talk to you about stuff here, so you
won’t have a hard time getting an audience with him. Let’s
see. I gave you the brochures, the pamphlet.
Ross-Nazzal:
One thing I was thinking is do you have anything specific maybe about
the simulators. Is there a manual maybe or a history?
Swain:
Well, that’s funny, because a lot of that stuff, as we’ve
gone to the electronic age, people throw those things away now for
electronic [files]. Actually what I did, I showed this to somebody.
Somebody was here the other day from one of the historical societies.
I think I dug this out of the garbage can maybe.
Ross-Nazzal:
Oh, no, makes our heart break.
Swain:
This is just some stuff. You’d have to almost go through here
and see if you could see what it is. But I have it, it’s like
’82. The motion base crew station operating. Aft seat. See,
here’s the Link logo, a division of Singer. See, that’s
back when they were here. Where’s the date? I’m missing
the date here—’80. So this is probably good stuff. Yes,
drawings.
Ross-Nazzal:
Drawings would be fantastic.
Swain:
Yes, see. That’s ’76.
Ross-Nazzal:
The schematics.
Swain:
There you go. See, that’s back in the days when people actually
wrote and used paper. I wow people with stuff like this. They say,
“Oh my gosh, where’d you get that, oh, my!” Again
I think I just inherited it somehow or another.
Wright:
Would you allow us at some point to borrow it to scan it?
Swain:
I’d be more than happy to. This has even got August ’78
on it. “Motion base certification document.” In fact,
I’ve done that in the past with newer stuff. They didn’t
want anything this old. But when they come in here for Cx, they’ve
asked if I had any books and drawings and things. I’ve made
comments that you’re welcome to have them. They came over one
day, a couple guys, and they walked off with a whole wheel barrowful
of stuff, and they took it and photocopied it. Here’s the instructor
operator station, which is right next door.
See, we used to have these great big consoles. It was a big unit.
This sucker was as tall as the ceiling almost. You’d sit here,
and then you had your display. You had buttons and hardwired type
buttons. Of course, now you go over there and look, and they’ve
got this lowboy console like in the Mission Control Center. You can
see it right through the glass across the hall. Just regular flat
panel screens. Got carpet on the floor as well too. We didn’t
have that back in those days either.
What am I looking for here? I’m just looking for a date. The
form was ’86, so it’s got to be probably newer than that.
This is ’88. It’s stamped on ’88. No, no, you’re
more than welcome to look at this and go through this and see. I keep
a couple things up here. This is the Space Station. This is all Space
Station up here. But see, this stuff is probably almost getting to
the point now where you’ve got something like this. This is
’92 with Space Station, these media books and stuff. One of
these days these things are probably going to be worth something.
Yes, I’ve got stuff like that, if you want to task me to go
dig it up. I could do it like I did for these guys that came through
here a year ago. Here’s a June ’85. I can make these available
to you anytime. Well, this is ’91. This is almost new. This
is a simulator ops handbook. It shows some of the actual crew displays.
In ’90, ’91. What’s this document here? “Shuttle
mission simulator, instructor familiarization manual.”
Ross-Nazzal:
Oh, that would be great.
Swain:
See? This is ’85. That shows you what we used to have in there.
Used to have these big super consoles, like some kind of power station
or something. Yes, like that, that’s what it used to look like.
Of course, now we don’t even have that type of furniture in
there or anything. In fact, see, here’s a schematic. This is
’85. There’s the motion base simulator and then the fixed
base. Then that’s the box which had Spacelab in it. That’s
Spacelab, as you see there, and the instructor stations across here.
What we’ve done here right now is these two rooms got shifted
down. These are the rooms that I was familiar with. This hall right
here is still right there, but there’s a little room right here.
Then these two big instructor station rooms, they got shifted all
the way down pretty much just to the hard end, and that’s a
little janitor’s closet there.
All this population here, of all these things that are depicted in
just these little squares, about half of that is gone because of technology.
All these IBM and all this computer equipment is gone. This whole
area out here is just tables. That’s where we think Cx is going
to go. This area up here isn’t a console station anymore. It’s
gone. The T-38 is actually inside that box. So you could take this
and say, “Well, this is what it looked like in ’85,”
and then take what it looks like now and match it up. You see there’s
some differences.
Those don’t mean too much. Of course, they give you explanations
for them. But as for photographs, I had a bunch of photographs, but
I’m trying to think if any of them were really worth anything.
If you want to have a follow-on to today’s interview, if you
want me to try to make some of this available at some future date,
you’re seeing what I have.
Wright:
We’ll take it anytime.
Swain:
Bring a cart over here or something like that, and I’ll be glad
to let you take it away and photocopy it or whatever. …
Let me see this other [question] sheet. Room 117D really is the high
bay where all the simulators are. It’s actually 117E, D, and
C, but I know what you’re talking about. We talked about 1150
with regards to what 1150 is nowadays versus what it was back in the
Apollo era when it was just a high bay area. That was off your second
sheet you sent me. Then the simulator, the T-38, motion base.
Now the GNS—you mentioned the guidance and nav simulator. The
GNS is just like the fixed base we have here, except it’s over
in Building 35. Actually, MOD was trying to get it decertified, decommissioned,
torn down, this year, but I don’t think it’s going to
happen. If the program gets slipped out and we don’t really
retire the Shuttle when we thought we were going to—and all
that is in the political arena—we may drag it out a little bit.
But that’s what the GNS is. It’s basically the same thing
we have here in the fixed base. So we have two of them. Why it’s
not called a fixed base, it’s called a GNS, was it was used
a lot for software load development and checkouts. Then just as the
Shuttle Program was really hot and heavy, they upgraded it and turned
it into a mirror image of the fixed base, so basically we have two
fixed bases.
We talked about the items flown in space. Then we talked the different
types of simulators. Ascent and entry, long sims, integrated sims.
I think you got a feel for how we can integrate with the Mission Control
Center, Marshall, and the NBL, and Space Station simulator next door.
What they are, training syllabus and then the different elevations
of training intensity that goes on in them.
We talked about how long they last. Sometimes the crews will come
over and it’ll just be the pilot, commander, and the mission
specialist 2, which is the center seat, and they’ll shoot landings
maybe for a couple hours just for proficiency reasons or something
like that. That’s one end of the spectrum. The other end of
the spectrum is there’ll be a whole seven-man crew here for
two days, like what’s going on right now, and they’ll
be moving between simulators. They’ll walk over to the Space
Station simulator, spend maybe an hour over there doing some exercise,
simulating that they’re in the Space Station. Then they’ll
come back over here in the fixed base and maybe cook a meal or something,
simulating they’re doing something. We have a pretty broad stroke
of the kind of simulations we can run and do run here in this facility.
I think I covered all your sheet. Was your sheet pretty much all-encompassing?
Ross-Nazzal:
Yes, yes. I think you’ve hit just on everything. I asked some
clarifying questions.
Swain:
You can follow up any time you want.
[End
of interview]